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wine/eterwine.git
2016-02-05
Kira Backes
user32: Add MOUSEHOOKSTRUCTEX for mouse wheel support.
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2016-02-05
Nikolay Sivov
dwrite: Recognize Type1 .pfb files in Analyze().
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2016-02-05
Nikolay Sivov
dwrite: Rework Analyze() to make it easier to extend.
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2016-02-05
Ken Thomases
winemac: Don't process QUERY_IME_CHAR_RECT while waitin...
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2016-02-05
Ken Thomases
winemac: Change the processEvents parameter of -[WineEv...
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2016-02-05
Ken Thomases
winemac: Make macdrv_process_text_input() asynchronous...
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2016-02-05
Henri Verbeet
wined3d: Make the "icb" field in struct wined3d_shader_...
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2016-02-05
Henri Verbeet
wined3d: Make the "icb" field in struct wined3d_shader_...
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2016-02-05
Henri Verbeet
wined3d: Make the "texture" parameter to wined3d_textur...
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2016-02-05
Henri Verbeet
ddraw: Use wined3d_texture_get_sub_resource() in ddraw_...
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2016-02-05
Henri Verbeet
ddraw: Move the mip-level dimensions fix-up from ddraw_...
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2016-02-04
Józef Kucia
d3d11: Rename WINE_D3D10_TO_STR to WINE_D3D_TO_STR.
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2016-02-04
Alexandre Julliard
server: Use the link_name operation to create named...
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2016-02-04
Alexandre Julliard
server: Add link_name and unlink_name object operations.
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2016-02-04
Frédéric Delanoy
po: Update French translation.
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2016-02-04
Aric Stewart
usp10: Correct math punctuation handling in itemization.
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2016-02-04
Aric Stewart
usp10: Directional control codes force complex itemization.
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2016-02-04
Alexandre Julliard
tools: Add a script to update the ANNOUNCE file at...
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2016-02-04
Henri Verbeet
wined3d: Introduce a debug function for struct wined3d_box.
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2016-02-04
Henri Verbeet
wined3d: Merge cubetexture_init() into texture_init().
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2016-02-04
Henri Verbeet
ddraw: Use wined3d_rendertarget_view_create_from_sub_re...
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2016-02-04
Henri Verbeet
wined3d: Pass a view to blit_shader.depth_fill().
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2016-02-04
Henri Verbeet
wined3d: Pass a view to blit_shader.color_fill().
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2016-02-04
Nikolay Sivov
dwrite/tests: Skip tests if no English family name...
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2016-02-04
Alistair Leslie...
gdiplus: Implement GdipGetPenTransform.
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2016-02-04
Paul Gofman
mscoree: Call native DllEntryPoint when it is defined...
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2016-02-04
Paul Gofman
mscoree: Add FixupVTable_Assembly function which takes...
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2016-02-03
Lauri Kenttä
po: Update Finnish translation.
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2016-02-03
Hans Leidekker
webservices: Implement WsWriteStartCData and WsWriteEnd...
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2016-02-03
Hans Leidekker
webservices: Parse CDATA nodes.
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2016-02-03
Hans Leidekker
webservices: Support more writer states in WsWriteText.
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2016-02-03
Hans Leidekker
webservices: Don't validate reader state in read_endele...
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2016-02-03
Hans Leidekker
webservices: Implement WsReadEndAttribute.
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2016-02-03
Pierre Schweitzer
mpr/tests: Add tests for WNetUseConnectionA().
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2016-02-03
Józef Kucia
d3d10core/tests: Add test for SM4 sample_b instruction.
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2016-02-03
Józef Kucia
d3d11/tests: Add test for SM4 sample_b instruction.
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2016-02-03
Józef Kucia
wined3d: Implement SM4 sample_d instruction.
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2016-02-03
Józef Kucia
wined3d: Implement SM4 sample_b instruction.
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2016-02-03
Józef Kucia
wined3d: Merge shader_glsl_sample() and shader_glsl_sam...
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2016-02-03
Józef Kucia
wined3d: Recognize SM4 sample_c opcode.
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2016-02-03
Nikolay Sivov
dwrite: Implement SetLineSpacing() for layout.
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2016-02-03
Nikolay Sivov
dwrite: Implement SetFlowDirection() for layout.
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2016-02-03
Nikolay Sivov
dwrite: Invalidate layout on all cases of attribute...
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2016-02-03
Nikolay Sivov
dwrite: Add a zero width line after last mandatory...
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2016-02-03
Henri Verbeet
wined3d: Use wined3d_rendertarget_view_create() in...
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2016-02-03
Henri Verbeet
wined3d: Use wined3d_rendertarget_view_create() in...
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2016-02-03
Henri Verbeet
wined3d: Simplify wined3d_rendertarget_view_create_from...
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2016-02-03
Henri Verbeet
ddraw: Use wined3d_resource_unmap() in ddraw_surface7_U...
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2016-02-03
Henri Verbeet
ddraw: Use wined3d_resource_map() in surface_lock().
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2016-02-02
Vincent Povirk
kernel32: Implement GetTimeZoneInformationForYear.
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2016-02-02
Vincent Povirk
kernel32/tests: Add tests for GetTimeZoneInformationFor...
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2016-02-02
Christopher...
user32: A window may be notified with WM_CAPTURECHANGED...
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2016-02-02
Christopher...
user32: Ensure that button responds only to changes...
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2016-02-02
Christopher...
comctl32: Ensure that trackbar respond only to changes...
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2016-02-02
Christopher...
comctl32: Ensure that toolbar respond only to changes...
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2016-02-02
Józef Kucia
wined3d: Recognize SM4 dcl_globalFlags opcode.
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2016-02-02
Józef Kucia
wined3d: Recognize SM4 dcl_input_siv opcode.
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2016-02-02
Józef Kucia
wined3d: Recognize SM4 dcl_output_siv opcode.
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2016-02-02
Józef Kucia
wined3d: Recognize SM4 dcl_input_sgv opcode.
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2016-02-02
Józef Kucia
wined3d: Recognize SM4 dcl_input_ps_siv opcode.
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2016-02-02
Józef Kucia
wined3d: Recognize SM4 dcl_input_ps_sgv opcode.
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2016-02-02
Józef Kucia
wined3d: Recognize SM4 dcl_input opcode.
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2016-02-02
Józef Kucia
wined3d: Recognize SM4 dcl_input_ps opcode.
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2016-02-02
Alexandre Julliard
server: Don't return an error if the created window...
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2016-02-02
Alexandre Julliard
server: Implement serial port read interval timeouts.
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2016-02-02
Nikolay Sivov
dwrite/tests: Test that soft hyphen is not marked as...
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2016-02-02
Nikolay Sivov
dwrite: Release drawing effect after trimming sign...
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2016-02-02
Nikolay Sivov
dwrite: Improve SetScriptAnalysis()/SetBidiLevel()...
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2016-02-02
Nikolay Sivov
dwrite: Don't use BOOL values to set bit fields.
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2016-02-02
Nikolay Sivov
dwrite: Fix newlineLength metric to include all newline...
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2016-02-02
Henri Verbeet
ddraw: Use wined3d_resource_map() in d3d_texture2_Load().
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2016-02-02
Henri Verbeet
wined3d: Use wined3d_texture_get_dc() in device_load_lo...
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2016-02-02
Henri Verbeet
ddraw: Use wined3d_texture_release_dc() in ddraw_surfac...
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2016-02-02
Henri Verbeet
ddraw: Use wined3d_texture_get_dc() in ddraw_surface7_G...
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2016-02-02
Henri Verbeet
ddraw: Use wined3d_texture_get_dc() in ddraw_surface_up...
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2016-02-01
Józef Kucia
wined3d: Clean up naming in shader_sm1.c.
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2016-02-01
Józef Kucia
wined3d: Fix SM4 exp, log and rsq instructions.
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2016-02-01
Józef Kucia
wined3d: Recognize SM4 dcl_sampler opcode.
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2016-02-01
Józef Kucia
wined3d: Recognize SM4 dcl_output opcode.
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2016-02-01
Józef Kucia
wined3d: Recognize SM4 dcl_immediateConstantBuffer.
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2016-02-01
Aric Stewart
imm32: Messages from ImmGenerateMessage are sent not...
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2016-02-01
Paul Gofman
msvcrt: Handle of thread created by _beginthread should...
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2016-02-01
Nikolay Sivov
dwrite: Remove some redundant includes.
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2016-02-01
Nikolay Sivov
dwrite: Implement GetTextBeforePosition() for layout...
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2016-02-01
Nikolay Sivov
dwrite: Implement GetLocaleName() for layout analysis...
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2016-02-01
Nikolay Sivov
dwrite: Use regular refcounting pattern for layout...
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2016-02-01
Nikolay Sivov
dwrite: Update callback analysis interfaces used by...
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2016-02-01
Joachim Priesner
comctl32: Treeview: Fix crash when deleting the first...
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2016-02-01
Anton Baskanov
strmbase: Decommit allocator when streaming stops.
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2016-02-01
Jacek Caban
mshtml: Wine Gecko 2.44 release.
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2016-02-01
Alex Henrie
user32: Avoid double initialization in IsDialogMessageW.
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2016-02-01
Joachim Priesner
comctl32: Fix comments explaining visibleOrder and...
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2016-02-01
Henri Verbeet
ddraw: Use wined3d_texture_preload() in d3d_device7_Pre...
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2016-02-01
Henri Verbeet
ddraw: Print an ERR for non-zero sub-resource indices...
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2016-02-01
Henri Verbeet
ddraw: Use wined3d_texture_blt() in copy_mipmap_chain().
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2016-02-01
Henri Verbeet
ddraw: Use wined3d_texture_blt() in ddraw_surface_updat...
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2016-02-01
Henri Verbeet
ddraw: Use wined3d_texture_blt() in ddraw_surface_blt_c...
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2016-02-01
Jacek Caban
jscript: Fixed tests on some old jscript versions.
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2016-02-01
Alexandre Julliard
user32: Add some tests for window station and desktop...
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2016-02-01
Alexandre Julliard
server: Fix checks for a valid directory in object...
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