From 8991b214b6a60ccd52c4cf493c0486a8e3728d8f Mon Sep 17 00:00:00 2001 From: Christian Costa Date: Mon, 8 Mar 2010 08:56:28 +0100 Subject: [PATCH] d3dx9: Fix typo in ID3DXConstantTable_SetMatrixTranspose macro. --- include/d3dx9shader.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/include/d3dx9shader.h b/include/d3dx9shader.h index 766d4ca108..371d46df39 100644 --- a/include/d3dx9shader.h +++ b/include/d3dx9shader.h @@ -207,7 +207,7 @@ DECLARE_INTERFACE_(ID3DXConstantTable, ID3DXBuffer) #define ID3DXConstantTable_SetMatrix(p,a,b,c) (p)->SetMatrix(a,b,c) #define ID3DXConstantTable_SetMatrixArray(p,a,b,c,d) (p)->SetMatrixArray(a,b,c,d) #define ID3DXConstantTable_SetMatrixPointerArray(p,a,b,c,d) (p)->SetMatrixPointerArray(a,b,c,d) -#define ID3DXConstantTable_SetMatrixTranspose(p,a,b,c) (p)->>SetMatrixTranspose(a,b,c) +#define ID3DXConstantTable_SetMatrixTranspose(p,a,b,c) (p)->SetMatrixTranspose(a,b,c) #define ID3DXConstantTable_SetMatrixTransposeArray(p,a,b,c,d) (p)->SetMatrixTransposeArray(a,b,c,d) #define ID3DXConstantTable_SetMatrixTransposePointerArray(p,a,b,c,d) (p)->SetMatrixTransposePointerArray(a,b,c,d) #endif -- 2.33.8