From: Stefan Dösinger Date: Wed, 26 Mar 2008 21:48:06 +0000 (+0100) Subject: wined3d: Inherit from the proper state table in atifs. X-Git-Tag: wine-0.9.59~266 X-Git-Url: http://git.etersoft.ru/projects/?a=commitdiff_plain;h=f63ce1c4891b205d70f012c618c7d10ff67d70bd;p=wine%2Feterwine.git wined3d: Inherit from the proper state table in atifs. --- diff --git a/dlls/wined3d/ati_fragment_shader.c b/dlls/wined3d/ati_fragment_shader.c index 90d33c7121..d4b95dbef1 100644 --- a/dlls/wined3d/ati_fragment_shader.c +++ b/dlls/wined3d/ati_fragment_shader.c @@ -727,7 +727,7 @@ struct StateEntry ATIFSStateTable[STATE_HIGHEST + 1]; static void init_state_table() { unsigned int i; const DWORD rep = STATE_TEXTURESTAGE(0, WINED3DTSS_COLOROP); - memcpy(ATIFSStateTable, FFPStateTable, sizeof(ATIFSStateTable)); + memcpy(ATIFSStateTable, arb_program_shader_backend.StateTable, sizeof(ATIFSStateTable)); for(i = 0; i < MAX_TEXTURES; i++) { ATIFSStateTable[STATE_TEXTURESTAGE(i, WINED3DTSS_COLOROP)].apply = set_tex_op_atifs; @@ -835,8 +835,8 @@ static BOOL shader_atifs_dirty_const(IWineD3DDevice *iface) { } static void shader_atifs_load_init(void) { - init_state_table(); arb_program_shader_backend.shader_dll_load_init(); + init_state_table(); } static void shader_atifs_get_caps(WINED3DDEVTYPE devtype, WineD3D_GL_Info *gl_info, struct shader_caps *caps) {