From: Henri Verbeet Date: Tue, 27 Jul 2010 10:54:51 +0000 (+0200) Subject: wined3d: Invalid NP2 fixup info is an internal error. X-Git-Tag: wine-1.3.0~145 X-Git-Url: http://git.etersoft.ru/projects/?a=commitdiff_plain;h=ea2bb2a9042ce8d9f1e4cf6f717c9c45959b4f44;p=wine%2Feterwine.git wined3d: Invalid NP2 fixup info is an internal error. --- diff --git a/dlls/wined3d/glsl_shader.c b/dlls/wined3d/glsl_shader.c index 1eae835364..8ddbae0c8e 100644 --- a/dlls/wined3d/glsl_shader.c +++ b/dlls/wined3d/glsl_shader.c @@ -698,8 +698,9 @@ static void shader_glsl_load_np2fixup_constants( const IWineD3DBaseTextureImpl* const tex = (const IWineD3DBaseTextureImpl*) stateBlock->textures[i]; GLfloat* tex_dim = &np2fixup_constants[(idx >> 1) * 4]; - if (!tex) { - FIXME("Nonexistent texture is flagged for NP2 texcoord fixup\n"); + if (!tex) + { + ERR("Nonexistent texture is flagged for NP2 texcoord fixup.\n"); continue; }