From: Maarten Lankhorst Date: Wed, 23 Mar 2011 14:13:18 +0000 (+0100) Subject: wined3d: Fix a clipping issue with D3DSPSM_SIGNNEG. X-Git-Tag: wine-1.3.17~219 X-Git-Url: http://git.etersoft.ru/projects/?a=commitdiff_plain;h=d19f840361d901c8ca9f61a95651fbf125ca6448;p=wine%2Feterwine.git wined3d: Fix a clipping issue with D3DSPSM_SIGNNEG. --- diff --git a/dlls/wined3d/arb_program_shader.c b/dlls/wined3d/arb_program_shader.c index e495643b91..c6b6619ee5 100644 --- a/dlls/wined3d/arb_program_shader.c +++ b/dlls/wined3d/arb_program_shader.c @@ -1473,7 +1473,7 @@ static void shader_arb_get_src_param(const struct wined3d_shader_instruction *in shader_addline(buffer, "MAD T%c, %s, %s, -%s;\n", 'A' + tmpreg, regstr, two, one); break; case WINED3DSPSM_SIGNNEG: - shader_addline(buffer, "MAD T%c, %s, %s, %s;\n", 'A' + tmpreg, regstr, two, one); + shader_addline(buffer, "MAD T%c, %s, -%s, %s;\n", 'A' + tmpreg, regstr, two, one); break; case WINED3DSPSM_COMP: shader_addline(buffer, "SUB T%c, %s, %s;\n", 'A' + tmpreg, one, regstr);