From: Henri Verbeet Date: Thu, 4 Dec 2008 16:41:31 +0000 (+0100) Subject: wined3d: Remove a redundant condition in shader_get_opcode(). X-Git-Tag: wine-1.1.10~41 X-Git-Url: http://git.etersoft.ru/projects/?a=commitdiff_plain;h=af1bc3d9edf6580a90e1d7d4ea3a17e1b487458b;p=wine%2Feterwine.git wined3d: Remove a redundant condition in shader_get_opcode(). --- diff --git a/dlls/wined3d/baseshader.c b/dlls/wined3d/baseshader.c index 1c7c565c32..c9301d53a7 100644 --- a/dlls/wined3d/baseshader.c +++ b/dlls/wined3d/baseshader.c @@ -87,9 +87,10 @@ const SHADER_OPCODE* shader_get_opcode( /** TODO: use dichotomic search */ while (NULL != shader_ins[i].name) { - if (((code & WINED3DSI_OPCODE_MASK) == shader_ins[i].opcode) && - (((hex_version >= shader_ins[i].min_version) && (hex_version <= shader_ins[i].max_version)) || - ((shader_ins[i].min_version == 0) && (shader_ins[i].max_version == 0)))) { + if ((code & WINED3DSI_OPCODE_MASK) == shader_ins[i].opcode + && hex_version >= shader_ins[i].min_version + && (!shader_ins[i].max_version || hex_version <= shader_ins[i].max_version)) + { return &shader_ins[i]; } ++i;