From: Henri Verbeet Date: Wed, 17 Dec 2008 16:07:24 +0000 (+0100) Subject: wined3d: Fix constant setting for the ARB backend. X-Git-Tag: wine-1.1.11~131 X-Git-Url: http://git.etersoft.ru/projects/?a=commitdiff_plain;h=0968cb9b6cc8a1bdd00f9b512d4cab90026e2068;p=wine%2Feterwine.git wined3d: Fix constant setting for the ARB backend. --- diff --git a/dlls/wined3d/device.c b/dlls/wined3d/device.c index 326c8ba8bb..934204037c 100644 --- a/dlls/wined3d/device.c +++ b/dlls/wined3d/device.c @@ -3639,6 +3639,8 @@ UINT count) { This->highest_dirty_vs_const = max(This->highest_dirty_vs_const, start+count+1); IWineD3DDeviceImpl_MarkStateDirty(This, STATE_VERTEXSHADERCONSTANT); + memset(This->updateStateBlock->changed.vertexShaderConstantsF + start, 1, + sizeof(*This->updateStateBlock->changed.vertexShaderConstantsF) * count); return WINED3D_OK; } @@ -4072,6 +4074,8 @@ static HRESULT WINAPI IWineD3DDeviceImpl_SetPixelShaderConstantF_DirtyConst( This->highest_dirty_ps_const = max(This->highest_dirty_ps_const, start+count+1); IWineD3DDeviceImpl_MarkStateDirty(This, STATE_PIXELSHADERCONSTANT); + memset(This->updateStateBlock->changed.pixelShaderConstantsF + start, 1, + sizeof(*This->updateStateBlock->changed.pixelShaderConstantsF) * count); return WINED3D_OK; }