includes: Add amaudio.h.
authorMaarten Lankhorst <m.b.lankhorst@gmail.com>
Sun, 31 Jan 2010 19:26:22 +0000 (20:26 +0100)
committerAlexandre Julliard <julliard@winehq.org>
Mon, 1 Feb 2010 12:52:50 +0000 (13:52 +0100)
include/Makefile.in
include/amaudio.h [new file with mode: 0644]

index b7de7521a96c7686aece57e64e3c49dfa6710f8d..1ce4a04dee40f678510b7ac0cfbea6cbe76cc39e 100644 (file)
@@ -112,6 +112,7 @@ SRCDIR_INCLUDES = \
        adshlp.h \
        advpub.h \
        af_irda.h \
+       amaudio.h \
        appmgmt.h \
        asynot.idl \
        asysta.idl \
diff --git a/include/amaudio.h b/include/amaudio.h
new file mode 100644 (file)
index 0000000..21892c6
--- /dev/null
@@ -0,0 +1,46 @@
+/*
+ * Copyright (C) 2010 Maarten Lankhorst for Codeweavers
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2.1 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
+ */
+
+#ifndef __AMAUDIO__
+#define __AMAUDIO__
+
+#include <mmsystem.h>
+#include <dsound.h>
+
+#undef INTERFACE
+#define INTERFACE IAMDirectSound
+
+DECLARE_INTERFACE_(IAMDirectSound,IUnknown)
+{
+    /*** IUnknown methods ***/
+    STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
+    STDMETHOD_(ULONG,AddRef)(THIS) PURE;
+    STDMETHOD_(ULONG,Release)(THIS) PURE;
+
+    /*** IAMDirectSound methods ***/
+    STDMETHOD(GetDirectSoundInterface)(THIS_ IDirectSound **ds) PURE;
+    STDMETHOD(GetPrimaryBufferInterface(THIS_ IDirectSoundBuffer **buf) PURE;
+    STDMETHOD(GetSecondaryBufferInterface)(THIS_ IDirectSoundBuffer **buf) PURE;
+    STDMETHOD(ReleaseDirectSoundInterface(THIS_ IDirectSound *ds) PURE;
+    STDMETHOD(ReleasePrimaryBufferInterface(THIS_ IDirectSoundBuffer *buf) PURE;
+    STDMETHOD(ReleaseSecondaryBufferInterface(THIS_ IDirectSoundBuffer *buf) PURE;
+    STDMETHOD(SetFocusWindow)(THIS_ HWND hwnd, BOOL bgsilent) PURE;
+    STDMETHOD(GetFocusWindow)(THIS_ HWND hwnd) PURE;
+};
+
+#endif