{
object->exponent = 128.0f;
}
- object->cutoff = pLight->Phi*90/M_PI;
+ object->cutoff = (float) (pLight->Phi*90/M_PI);
/* FIXME: Range */
break;
return WINED3DERR_INVALIDCALL;
}
- pPlane[0] = This->stateBlock->clipplane[Index][0];
- pPlane[1] = This->stateBlock->clipplane[Index][1];
- pPlane[2] = This->stateBlock->clipplane[Index][2];
- pPlane[3] = This->stateBlock->clipplane[Index][3];
+ pPlane[0] = (float) This->stateBlock->clipplane[Index][0];
+ pPlane[1] = (float) This->stateBlock->clipplane[Index][1];
+ pPlane[2] = (float) This->stateBlock->clipplane[Index][2];
+ pPlane[3] = (float) This->stateBlock->clipplane[Index][3];
return WINED3D_OK;
}