static LPCSTR STDMETHODCALLTYPE d3dcompiler_shader_reflection_type_GetMemberTypeName(
ID3D11ShaderReflectionType *iface, UINT index)
{
- FIXME("iface %p, index %u stub!\n", iface, index);
+ struct d3dcompiler_shader_reflection_type *This = impl_from_ID3D11ShaderReflectionType(iface);
- return NULL;
+ TRACE("iface %p, index %u\n", iface, index);
+
+ if (This == &null_type)
+ {
+ WARN("Null type specified\n");
+ return "$Invalid";
+ }
+
+ if (index >= This->desc.Members)
+ {
+ WARN("Invalid index specified\n");
+ return NULL;
+ }
+
+ return This->members[index].name;
}
static HRESULT STDMETHODCALLTYPE d3dcompiler_shader_reflection_type_IsEqual(