cop = stateblock->textureState[i][WINED3DTSS_COLOROP];
aop = stateblock->textureState[i][WINED3DTSS_ALPHAOP];
- carg1 = (args[cop] & ARG1) ? stateblock->textureState[i][WINED3DTSS_COLORARG1] : 0xffffffff;
- carg2 = (args[cop] & ARG2) ? stateblock->textureState[i][WINED3DTSS_COLORARG2] : 0xffffffff;
- carg0 = (args[cop] & ARG0) ? stateblock->textureState[i][WINED3DTSS_COLORARG0] : 0xffffffff;
+ carg1 = (args[cop] & ARG1) ? stateblock->textureState[i][WINED3DTSS_COLORARG1] : ARG_UNUSED;
+ carg2 = (args[cop] & ARG2) ? stateblock->textureState[i][WINED3DTSS_COLORARG2] : ARG_UNUSED;
+ carg0 = (args[cop] & ARG0) ? stateblock->textureState[i][WINED3DTSS_COLORARG0] : ARG_UNUSED;
if(is_invalid_op(stateblock->wineD3DDevice, i, cop,
carg1, carg2, carg0)) {
- carg0 = 0xffffffff;
- carg2 = 0xffffffff;
+ carg0 = ARG_UNUSED;
+ carg2 = ARG_UNUSED;
carg1 = WINED3DTA_CURRENT;
cop = WINED3DTOP_SELECTARG1;
}
aarg2 = carg2;
aarg0 = carg0;
} else {
- aarg1 = (args[aop] & ARG1) ? stateblock->textureState[i][WINED3DTSS_ALPHAARG1] : 0xffffffff;
- aarg2 = (args[aop] & ARG2) ? stateblock->textureState[i][WINED3DTSS_ALPHAARG2] : 0xffffffff;
- aarg0 = (args[aop] & ARG0) ? stateblock->textureState[i][WINED3DTSS_ALPHAARG0] : 0xffffffff;
+ aarg1 = (args[aop] & ARG1) ? stateblock->textureState[i][WINED3DTSS_ALPHAARG1] : ARG_UNUSED;
+ aarg2 = (args[aop] & ARG2) ? stateblock->textureState[i][WINED3DTSS_ALPHAARG2] : ARG_UNUSED;
+ aarg0 = (args[aop] & ARG0) ? stateblock->textureState[i][WINED3DTSS_ALPHAARG0] : ARG_UNUSED;
}
if(i == 0 && stateblock->textures[0] &&
if(is_invalid_op(stateblock->wineD3DDevice, i, aop,
aarg1, aarg2, aarg0)) {
- aarg0 = 0xffffffff;
- aarg2 = 0xffffffff;
+ aarg0 = ARG_UNUSED;
+ aarg2 = ARG_UNUSED;
aarg1 = WINED3DTA_CURRENT;
aop = WINED3DTOP_SELECTARG1;
}