UINT src_w, src_h;
UINT dst_x, dst_y;
DWORD sampler;
- struct wined3d_format_desc dummy_desc;
+ struct wined3d_format_desc desc;
TRACE("iface %p, src_surface %p, src_rect %s, dst_surface %p, dst_point %s.\n",
iface, src_surface, wine_dbgstr_rect(src_rect),
* surface to the destination's sysmem copy. If surface conversion is
* needed, use BltFast instead to copy in sysmem and use regular surface
* loading. */
- d3dfmt_get_conv(dst_impl, FALSE, TRUE, &dummy_desc, &convert);
- if (convert != NO_CONVERSION)
+ d3dfmt_get_conv(dst_impl, FALSE, TRUE, &desc, &convert);
+ if (convert != NO_CONVERSION || desc.convert)
return IWineD3DSurface_BltFast(dst_surface, dst_x, dst_y, src_surface, src_rect, 0);
context = context_acquire(This, NULL);