INT bottom ) DECLSPEC_HIDDEN;
extern BOOL CDECL EMFDRV_InvertRgn( PHYSDEV dev, HRGN hrgn ) DECLSPEC_HIDDEN;
extern BOOL CDECL EMFDRV_LineTo( PHYSDEV dev, INT x, INT y ) DECLSPEC_HIDDEN;
-extern BOOL CDECL EMFDRV_ModifyWorldTransform( PHYSDEV dev, const XFORM *xform, INT mode ) DECLSPEC_HIDDEN;
+extern BOOL CDECL EMFDRV_ModifyWorldTransform( PHYSDEV dev, const XFORM *xform, DWORD mode ) DECLSPEC_HIDDEN;
extern BOOL CDECL EMFDRV_MoveTo( PHYSDEV dev, INT x, INT y ) DECLSPEC_HIDDEN;
extern INT CDECL EMFDRV_OffsetClipRgn( PHYSDEV dev, INT x, INT y ) DECLSPEC_HIDDEN;
extern INT CDECL EMFDRV_OffsetViewportOrg( PHYSDEV dev, INT x, INT y ) DECLSPEC_HIDDEN;
return EMFDRV_WriteRecord( dev, &emr.emr );
}
-BOOL CDECL EMFDRV_ModifyWorldTransform( PHYSDEV dev, const XFORM *xform, INT mode)
+BOOL CDECL EMFDRV_ModifyWorldTransform( PHYSDEV dev, const XFORM *xform, DWORD mode)
{
EMRMODIFYWORLDTRANSFORM emr;
INT (CDECL *pIntersectClipRect)(PHYSDEV,INT,INT,INT,INT);
BOOL (CDECL *pInvertRgn)(PHYSDEV,HRGN);
BOOL (CDECL *pLineTo)(PHYSDEV,INT,INT);
- BOOL (CDECL *pModifyWorldTransform)(PHYSDEV,const XFORM*,INT);
+ BOOL (CDECL *pModifyWorldTransform)(PHYSDEV,const XFORM*,DWORD);
BOOL (CDECL *pMoveTo)(PHYSDEV,INT,INT);
INT (CDECL *pOffsetClipRgn)(PHYSDEV,INT,INT);
INT (CDECL *pOffsetViewportOrg)(PHYSDEV,INT,INT);