d3d9: Improve an ok line.
authorStefan Dösinger <stefan@codeweavers.com>
Sat, 29 Mar 2008 22:06:38 +0000 (23:06 +0100)
committerAlexandre Julliard <julliard@winehq.org>
Thu, 3 Apr 2008 10:01:39 +0000 (12:01 +0200)
dlls/d3d9/tests/visual.c

index a22b168af103f80f4d8f80d682a3924c8afb1f44..d4e840a7aa6b0e103293da16062ab1f0bff0f788 100644 (file)
@@ -6741,7 +6741,7 @@ static void alpha_test(IDirect3DDevice9 *device)
     green = (color & 0x0000ff00) >>  8;
     blue =  (color & 0x000000ff);
     ok(red >= 0x7e && red <= 0x81 && green == 0x00 && blue >= 0x7e && blue <= 0x81,
-       "DSTALPHA on texture returned color %08x, expected foo\n", color);
+       "DSTALPHA on texture returned color %08x, expected 0x00800080\n", color);
 
     out:
     /* restore things */