}
static BOOL update_add_resource( QUEUEDUPDATES *updates, LPCWSTR Type, LPCWSTR Name,
- struct resource_data *resdata, BOOL overwrite_existing )
+ LANGID Lang, struct resource_data *resdata,
+ BOOL overwrite_existing )
{
struct resource_dir_entry *restype, *resname;
struct resource_data *existing;
* If there's an existing resource entry with matching (Type,Name,Language)
* it needs to be removed before adding the new data.
*/
- existing = find_resource_data( &resname->children, resdata->lang );
+ existing = find_resource_data( &resname->children, Lang );
if (existing)
{
if (!overwrite_existing)
HeapFree( GetProcessHeap(), 0, existing );
}
- add_resource_data_entry( &resname->children, resdata );
+ if (resdata)
+ add_resource_data_entry( &resname->children, resdata );
return TRUE;
}
resdata = allocate_resource_data( Lang, data->CodePage, p, data->Size, FALSE );
if (resdata)
{
- if (!update_add_resource( updates, Type, Name, resdata, FALSE ))
+ if (!update_add_resource( updates, Type, Name, Lang, resdata, FALSE ))
HeapFree( GetProcessHeap(), 0, resdata );
}
}
updates = GlobalLock(hUpdate);
if (updates)
{
- struct resource_data *data;
- data = allocate_resource_data( wLanguage, 0, lpData, cbData, TRUE );
- if (data)
- ret = update_add_resource( updates, lpType, lpName, data, TRUE );
+ if (lpData == NULL && cbData == 0) /* remove resource */
+ {
+ ret = update_add_resource( updates, lpType, lpName, wLanguage, NULL, TRUE );
+ }
+ else
+ {
+ struct resource_data *data;
+ data = allocate_resource_data( wLanguage, 0, lpData, cbData, TRUE );
+ if (data)
+ ret = update_add_resource( updates, lpType, lpName, wLanguage, data, TRUE );
+ }
GlobalUnlock(hUpdate);
}
return ret;