d3d9: Run the visual test with hardware vertex processing.
authorStefan Dösinger <stefan@codeweavers.com>
Sat, 5 Apr 2008 21:21:22 +0000 (23:21 +0200)
committerAlexandre Julliard <julliard@winehq.org>
Mon, 7 Apr 2008 09:49:39 +0000 (11:49 +0200)
dlls/d3d9/tests/visual.c

index f7f2e3cdbbe797fec5f24d51b6d32157bda3322a..b33f7d500e363040a6719074f68796c5016824c7 100644 (file)
@@ -162,10 +162,13 @@ static IDirect3DDevice9 *init_d3d9(void)
     present_parameters.EnableAutoDepthStencil = TRUE;
     present_parameters.AutoDepthStencilFormat = D3DFMT_D24S8;
 
-    hr = IDirect3D9_CreateDevice(d3d9_ptr, D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL, present_parameters.hDeviceWindow, D3DCREATE_SOFTWARE_VERTEXPROCESSING, &present_parameters, &device_ptr);
+    hr = IDirect3D9_CreateDevice(d3d9_ptr, D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL, present_parameters.hDeviceWindow, D3DCREATE_HARDWARE_VERTEXPROCESSING, &present_parameters, &device_ptr);
     if(FAILED(hr)) {
         present_parameters.AutoDepthStencilFormat = D3DFMT_D16;
-        hr = IDirect3D9_CreateDevice(d3d9_ptr, D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL, present_parameters.hDeviceWindow, D3DCREATE_SOFTWARE_VERTEXPROCESSING, &present_parameters, &device_ptr);
+        hr = IDirect3D9_CreateDevice(d3d9_ptr, D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL, present_parameters.hDeviceWindow, D3DCREATE_HARDWARE_VERTEXPROCESSING, &present_parameters, &device_ptr);
+        if(FAILED(hr)) {
+            hr = IDirect3D9_CreateDevice(d3d9_ptr, D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL, present_parameters.hDeviceWindow, D3DCREATE_SOFTWARE_VERTEXPROCESSING, &present_parameters, &device_ptr);
+        }
     }
     ok(hr == D3D_OK || hr == D3DERR_NOTAVAILABLE, "IDirect3D_CreateDevice returned: %s\n", DXGetErrorString9(hr));