WINED3DSAMP_ADDRESSV,
State);
break;
+
+ case D3DTSS_BORDERCOLOR:
+ hr = IWineD3DDevice_GetSamplerState(This->wineD3DDevice, Stage, WINED3DSAMP_BORDERCOLOR, State);
+ break;
+
+ case D3DTSS_MIPMAPLODBIAS:
+ hr = IWineD3DDevice_GetSamplerState(This->wineD3DDevice, Stage, WINED3DSAMP_MIPMAPLODBIAS, State);
+ break;
+
+ case D3DTSS_MAXMIPLEVEL:
+ hr = IWineD3DDevice_GetSamplerState(This->wineD3DDevice, Stage, WINED3DSAMP_MAXMIPLEVEL, State);
+ break;
+
+ case D3DTSS_MAXANISOTROPY:
+ hr = IWineD3DDevice_GetSamplerState(This->wineD3DDevice, Stage, WINED3DSAMP_MAXANISOTROPY, State);
+ break;
+
default:
hr = IWineD3DDevice_GetTextureStageState(This->wineD3DDevice,
Stage,
State);
break;
+ case D3DTSS_BORDERCOLOR:
+ hr = IWineD3DDevice_SetSamplerState(This->wineD3DDevice, Stage, WINED3DSAMP_BORDERCOLOR, State);
+ break;
+
+ case D3DTSS_MIPMAPLODBIAS:
+ hr = IWineD3DDevice_SetSamplerState(This->wineD3DDevice, Stage, WINED3DSAMP_MIPMAPLODBIAS, State);
+ break;
+
+ case D3DTSS_MAXMIPLEVEL:
+ hr = IWineD3DDevice_SetSamplerState(This->wineD3DDevice, Stage, WINED3DSAMP_MAXMIPLEVEL, State);
+ break;
+
+ case D3DTSS_MAXANISOTROPY:
+ hr = IWineD3DDevice_SetSamplerState(This->wineD3DDevice, Stage, WINED3DSAMP_MAXANISOTROPY, State);
+ break;
+
default:
hr = IWineD3DDevice_SetTextureStageState(This->wineD3DDevice,
Stage,