static const struct ID3DXEffectPoolVtbl ID3DXEffectPool_Vtbl;
typedef struct ID3DXEffectPoolImpl {
- const ID3DXEffectPoolVtbl *lpVtbl;
+ ID3DXEffectPool ID3DXEffectPool_iface;
LONG ref;
} ID3DXEffectPoolImpl;
+static inline ID3DXEffectPoolImpl *impl_from_ID3DXEffectPool(ID3DXEffectPool *iface)
+{
+ return CONTAINING_RECORD(iface, ID3DXEffectPoolImpl, ID3DXEffectPool_iface);
+}
+
/*** IUnknown methods ***/
static HRESULT WINAPI ID3DXEffectPoolImpl_QueryInterface(ID3DXEffectPool* iface, REFIID riid, void** object)
{
- ID3DXEffectPoolImpl *This = (ID3DXEffectPoolImpl *)iface;
+ ID3DXEffectPoolImpl *This = impl_from_ID3DXEffectPool(iface);
TRACE("(%p)->(%s, %p)\n", This, debugstr_guid(riid), object);
if (IsEqualGUID(riid, &IID_IUnknown) ||
IsEqualGUID(riid, &IID_ID3DXEffectPool))
{
- This->lpVtbl->AddRef(iface);
+ This->ID3DXEffectPool_iface.lpVtbl->AddRef(iface);
*object = This;
return S_OK;
}
static ULONG WINAPI ID3DXEffectPoolImpl_AddRef(ID3DXEffectPool* iface)
{
- ID3DXEffectPoolImpl *This = (ID3DXEffectPoolImpl *)iface;
+ ID3DXEffectPoolImpl *This = impl_from_ID3DXEffectPool(iface);
TRACE("(%p)->(): AddRef from %u\n", This, This->ref);
static ULONG WINAPI ID3DXEffectPoolImpl_Release(ID3DXEffectPool* iface)
{
- ID3DXEffectPoolImpl *This = (ID3DXEffectPoolImpl *)iface;
+ ID3DXEffectPoolImpl *This = impl_from_ID3DXEffectPool(iface);
ULONG ref = InterlockedDecrement(&This->ref);
TRACE("(%p)->(): Release from %u\n", This, ref + 1);
return E_OUTOFMEMORY;
}
- object->lpVtbl = &ID3DXEffectPool_Vtbl;
+ object->ID3DXEffectPool_iface.lpVtbl = &ID3DXEffectPool_Vtbl;
object->ref = 1;
- *pool = (LPD3DXEFFECTPOOL)object;
+ *pool = &object->ID3DXEffectPool_iface;
return S_OK;
}