d3d11/tests: Test the creation of textures with invalid multisample settings.
authorMatteo Bruni <mbruni@codeweavers.com>
Thu, 4 Feb 2016 19:10:46 +0000 (20:10 +0100)
committerAlexandre Julliard <julliard@winehq.org>
Fri, 5 Feb 2016 11:35:07 +0000 (20:35 +0900)
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
dlls/d3d11/tests/d3d11.c

index 3cb453f033f6f05701ff6c90e9de7551baeec4d6..4557215a6223bb9c0a3be0a9fdcbbab94049b454 100644 (file)
@@ -508,6 +508,7 @@ static void test_create_texture2d(void)
     ID3D11Device *device, *tmp;
     D3D11_TEXTURE2D_DESC desc;
     ID3D11Texture2D *texture;
+    UINT quality_level_count;
     IDXGISurface *surface;
     HRESULT hr;
 
@@ -590,6 +591,25 @@ static void test_create_texture2d(void)
     ok(FAILED(hr), "Texture should not implement IDXGISurface.\n");
     ID3D11Texture2D_Release(texture);
 
+    ID3D11Device_CheckMultisampleQualityLevels(device, DXGI_FORMAT_R8G8B8A8_UNORM, 2, &quality_level_count);
+    desc.ArraySize = 1;
+    desc.SampleDesc.Count = 2;
+    hr = ID3D11Device_CreateTexture2D(device, &desc, NULL, &texture);
+    if (quality_level_count)
+    {
+        ok(SUCCEEDED(hr), "Got unexpected hr %#x.\n", hr);
+        ID3D11Texture2D_Release(texture);
+        desc.SampleDesc.Quality = quality_level_count;
+        hr = ID3D11Device_CreateTexture2D(device, &desc, NULL, &texture);
+    }
+    ok(hr == E_INVALIDARG, "Got unexpected hr %#x.\n", hr);
+
+    /* We assume 15 samples multisampling is never supported in practice. */
+    desc.SampleDesc.Count = 15;
+    desc.SampleDesc.Quality = 0;
+    hr = ID3D11Device_CreateTexture2D(device, &desc, NULL, &texture);
+    ok(hr == E_INVALIDARG, "Got unexpected hr %#x.\n", hr);
+
     refcount = ID3D11Device_Release(device);
     ok(!refcount, "Device has %u references left.\n", refcount);
 }