wined3d: Simplify a comparison in IWineD3DDeviceImpl_Reset().
authorHenri Verbeet <hverbeet@codeweavers.com>
Mon, 15 Mar 2010 20:07:29 +0000 (21:07 +0100)
committerAlexandre Julliard <julliard@winehq.org>
Tue, 16 Mar 2010 10:45:06 +0000 (11:45 +0100)
dlls/wined3d/device.c

index dc1cf29b2c31c2b3dd48f77a9e3afb264316f78b..239e2f44afb08aadd8596f322201ae235884c468 100644 (file)
@@ -6619,10 +6619,9 @@ static HRESULT WINAPI IWineD3DDeviceImpl_Reset(IWineD3DDevice* iface, WINED3DPRE
         }
     }
 
-    if((pPresentationParameters->Windowed && !swapchain->presentParms.Windowed) ||
-       (swapchain->presentParms.Windowed && !pPresentationParameters->Windowed) ||
-        DisplayModeChanged) {
-
+    if (!pPresentationParameters->Windowed != !swapchain->presentParms.Windowed
+            || DisplayModeChanged)
+    {
         IWineD3DDevice_SetDisplayMode(iface, 0, &mode);
 
         if (!pPresentationParameters->Windowed)