static void state_colorwrite(DWORD state, IWineD3DStateBlockImpl *stateblock, struct wined3d_context *context)
{
- DWORD Value = stateblock->renderState[WINED3DRS_COLORWRITEENABLE];
+ DWORD mask0 = stateblock->renderState[WINED3DRS_COLORWRITEENABLE];
+ DWORD mask1 = stateblock->renderState[WINED3DRS_COLORWRITEENABLE1];
+ DWORD mask2 = stateblock->renderState[WINED3DRS_COLORWRITEENABLE2];
+ DWORD mask3 = stateblock->renderState[WINED3DRS_COLORWRITEENABLE3];
TRACE("Color mask: r(%d) g(%d) b(%d) a(%d)\n",
- Value & WINED3DCOLORWRITEENABLE_RED ? 1 : 0,
- Value & WINED3DCOLORWRITEENABLE_GREEN ? 1 : 0,
- Value & WINED3DCOLORWRITEENABLE_BLUE ? 1 : 0,
- Value & WINED3DCOLORWRITEENABLE_ALPHA ? 1 : 0);
- glColorMask(Value & WINED3DCOLORWRITEENABLE_RED ? GL_TRUE : GL_FALSE,
- Value & WINED3DCOLORWRITEENABLE_GREEN ? GL_TRUE : GL_FALSE,
- Value & WINED3DCOLORWRITEENABLE_BLUE ? GL_TRUE : GL_FALSE,
- Value & WINED3DCOLORWRITEENABLE_ALPHA ? GL_TRUE : GL_FALSE);
+ mask0 & WINED3DCOLORWRITEENABLE_RED ? 1 : 0,
+ mask0 & WINED3DCOLORWRITEENABLE_GREEN ? 1 : 0,
+ mask0 & WINED3DCOLORWRITEENABLE_BLUE ? 1 : 0,
+ mask0 & WINED3DCOLORWRITEENABLE_ALPHA ? 1 : 0);
+ glColorMask(mask0 & WINED3DCOLORWRITEENABLE_RED ? GL_TRUE : GL_FALSE,
+ mask0 & WINED3DCOLORWRITEENABLE_GREEN ? GL_TRUE : GL_FALSE,
+ mask0 & WINED3DCOLORWRITEENABLE_BLUE ? GL_TRUE : GL_FALSE,
+ mask0 & WINED3DCOLORWRITEENABLE_ALPHA ? GL_TRUE : GL_FALSE);
checkGLcall("glColorMask(...)");
- /* depends on WINED3DRS_COLORWRITEENABLE. */
- if(stateblock->renderState[WINED3DRS_COLORWRITEENABLE1] != 0x0000000F ||
- stateblock->renderState[WINED3DRS_COLORWRITEENABLE2] != 0x0000000F ||
- stateblock->renderState[WINED3DRS_COLORWRITEENABLE3] != 0x0000000F ) {
- ERR("(WINED3DRS_COLORWRITEENABLE1/2/3,%d,%d,%d) not yet implemented. Missing of cap D3DPMISCCAPS_INDEPENDENTWRITEMASKS wasn't honored?\n",
- stateblock->renderState[WINED3DRS_COLORWRITEENABLE1],
- stateblock->renderState[WINED3DRS_COLORWRITEENABLE2],
- stateblock->renderState[WINED3DRS_COLORWRITEENABLE3]);
+ if (!((mask1 == mask0 && mask2 == mask0 && mask3 == mask0)
+ || (mask1 == 0xf && mask2 == 0xf && mask3 == 0xf)))
+ {
+ FIXME("WINED3DRS_COLORWRITEENABLE/1/2/3, %#x/%#x/%#x/%#x not yet implemented.\n",
+ mask0, mask1, mask2, mask3);
+ FIXME("Missing of cap D3DPMISCCAPS_INDEPENDENTWRITEMASKS wasn't honored?\n");
}
}