-This is release 960611 of Wine, the MS Windows emulator. This is still a
+This is release 960616 of Wine, the MS Windows emulator. This is still a
developer's only release. There are many bugs and many unimplemented API
features. Most applications still do not work correctly.
Patches should be submitted to "julliard@lrc.epfl.ch". Please don't
forget to include a ChangeLog entry.
-WHAT'S NEW with Wine-960611: (see ChangeLog for details)
- - (surprise) More Win32 code.
+WHAT'S NEW with Wine-960616: (see ChangeLog for details)
+ - Inter-task messaging begins to work.
- Lots of bug fixes.
See the README file in the distribution for installation instructions.
the release is available at the ftp sites. The sources will be available
from the following locations:
- sunsite.unc.edu:/pub/Linux/ALPHA/wine/development/Wine-960611.tar.gz
- tsx-11.mit.edu:/pub/linux/ALPHA/Wine/development/Wine-960611.tar.gz
- ftp.infomagic.com:/pub/mirrors/linux/wine/development/Wine-960611.tar.gz
- aris.com:/pub/linux/ALPHA/Wine/development/Wine-960611.tar.gz
+ sunsite.unc.edu:/pub/Linux/ALPHA/wine/development/Wine-960616.tar.gz
+ tsx-11.mit.edu:/pub/linux/ALPHA/Wine/development/Wine-960616.tar.gz
+ ftp.infomagic.com:/pub/mirrors/linux/wine/development/Wine-960616.tar.gz
+ aris.com:/pub/linux/ALPHA/Wine/development/Wine-960616.tar.gz
It should also be available from any site that mirrors tsx-11 or sunsite.
+----------------------------------------------------------------------
+Sun Jun 16 16:51:31 1996 Alexandre Julliard <julliard@lrc.epfl.ch>
+
+ * [memory/heap.c]
+ Fixed bug in HeapRealloc (thanks to Bruce Milner).
+
+ * [misc/wsprintf.c]
+ Fixed argument size for %c format in wsprintf16().
+
+ * [objects/dc.c]
+ Don't free hFirstBitmap for saved DCs.
+
+ * [windows/event.c]
+ Added timer handling in EVENT_WaitXEvent().
+
+ * [windows/message.c]
+ In MSG_TranslateMouseMsg and MSG_TranslateKbdMsg, check if the
+ event is for the current task; if not, wake the other task.
+
+ * [windows/queue.c] [include/queue.h]
+ Added 'self' handle in queue structure.
+
+ * [windows/timer.c]
+ Added TIMER_ExpireTimers() function to mark expired timers and
+ wake up the corresponding tasks.
+
+Thu Jun 13 01:46:33 EDT 1996 William Magro <wmagro@tc.cornell.edu>
+
+ * [windows/mapping.c]
+ First point in list was mapped multiple times in DPtoLP and
+ LPtoDP. Other points were not mapped.
+
+Wed Jun 12 18:08:45 1996 Alex Korobka <alex@phm30.pharm.sunysb.edu>
+
+ * [misc/shell.c]
+ Some fixes for ExtractIcon function family.
+
+ * [documentation/user_module]
+ Chapter about windowing and messaging subsystems.
+
----------------------------------------------------------------------
Tue Jun 11 15:20:43 1996 Alexandre Julliard <julliard@lrc.epfl.ch>
--- /dev/null
+USER MODULE
+===========
+
+USER implements windowing and messaging subsystems. It also
+contains code for common controls and for other miscellaneous
+stuff (rectangles, clipboard, WNet, etc). Wine USER code is
+located in windows/, controls/, and misc/ directories.
+
+1. Windowing subsystem
+
+ Windows are arranged into parent/child hierarchy with one
+ common ancestor for all windows (desktop window). Each window
+ structure contains a pointer to the immediate ancestor (parent
+ window if WS_CHILD style bit is set), a pointer to the sibling
+ (returned by GetWindow(..., GW_NEXT)), a pointer to the owner
+ window (set only for popup window if it was created with valid
+ hwndParent parameter), and a pointer to the first child
+ window (GetWindow(.., GW_CHILD)). All popup and non-child windows
+ are therefore placed in the first level of this hierarchy and their
+ ancestor link (wnd->parent) points to the desktop window.
+
+ Desktop window - root window
+ | \ '-.
+ | \ '-.
+ popup -> wnd1 -> wnd2 - top level windows
+ | \ '-. '-.
+ | \ '-. '-.
+ child1 child2 -> child3 child4 - child windows
+
+ Horizontal arrows denote sibling relationship, vertical lines
+ - ancestor/child. To summarize, all windows with the same immediate
+ ancestor are sibling windows, all windows which do not have desktop
+ as their immediate ancestor are child windows. Popup windows behave
+ as topmost top-level windows unless they are owned. In this case the
+ only requirement is that they must precede their owners in the top-level
+ sibling list (they are not topmost). Child windows are confined to the
+ client area of their parent windows (client area is where window gets
+ to do its own drawing, non-client area consists of caption, menu, borders,
+ intrinsic scrollbars, and minimize/maximize/close buttons).
+
+ Another fairly important concept is "z-order". It is derived from
+ the ancestor/child hierarchy and is used to determine "above/below"
+ relationship. For instance, in the example above, z-order is
+ child1->popup->child2->child3->wnd1->child4->wnd2->desktop. Current
+ active window ("foreground window" in Win32) is moved to the front
+ of z-order unless its top-level ancestor owns popup windows.
+
+ All these issues are dealt with (or supposed to be) in
+ windows/winpos.c
+
+ Wine specifics: in default and managed mode each top-level window
+ gets its own X counterpart with desktop window being basically a
+ fake stub. In desktop mode, however, only desktop window has X
+ window associated with it.
+
+2. Messaging subsystem
+
+ Each Windows task/thread has its own message queue - this is where
+ it gets messages from. Messages can be generated on the fly
+ (WM_PAINT, WM_NCPAINT, WM_TIMER), they can be created by the system
+ (hardware messages), they can be posted by other tasks/threads
+ (PostMessage), or they can be sent by other tasks/threads (SendMessage).
+
+ Message priority:
+
+ First the system looks for sent messages, then for posted messages,
+ then for hardware messages, then it checks if the queue has the
+ "dirty window" bit set, and, finally, it checks for expired
+ timers. See windows/message.c.
+
+ From all these different types of messages, only posted messages go
+ directly into the private message queue. System messages (even in
+ Win95) are first collected in the system message queue and then
+ they either sit there until Get/PeekMessage gets to process them
+ or, as in Win95, if system queue is getting clobbered, a special
+ thread ("raw input thread") assigns them to the private
+ queues. Sent messages are queued separately and the sender sleeps
+ until it gets a reply. Special messages are generated on the fly
+ depending on the window/queue state. If the window update region is
+ not empty, the system sets the QS_PAINT bit in the owning queue and
+ eventually this window receives a WM_PAINT message (WM_NCPAINT too
+ if the update region intersects with the non-client area). A timer
+ event is raised when one of the queue timers expire. Depending on
+ the timer parameters DispatchMessage either calls the callback
+ function or the window procedure. If there are no messages pending
+ the task/thread sleeps until messages appear.
+
+ There are several tricky moments (open for discussion) -
+
+ a) System message order has to be honored and messages should be
+ processed within correct task/thread context. Therefore when
+ Get/PeekMessage encounters unassigned system message and this
+ message appears not to be for the current task/thread it should
+ either skip it (or get rid of it by moving it into the private
+ message queue of the target task/thread - Win95, AFAIK) and
+ look further or roll back and then yield until this message
+ gets processed when system switches to the correct context
+ (Win16). In the first case we lose correct message ordering, in
+ the second case we have the infamous synchronous system message
+ queue. Here is a post to one of the OS/2 newsgroup I found to
+ be relevant:
+
+ " Here's the problem in a nutshell, and there is no good solution.
+ Every possible solution creates a different problem.
+
+ With a windowing system, events can go to many different windows.
+ Most are sent by applications or by the OS when things relating to
+ that window happen (like repainting, timers, etc.)
+
+ Mouse input events go to the window you click on (unless some window
+ captures the mouse).
+
+ So far, no problem. Whenever an event happens, you put a message on
+ the target window's message queue. Every process has a message
+ queue. If the process queue fills up, the messages back up onto the
+ system queue.
+
+ This is the first cause of apps hanging the GUI. If an app doesn't
+ handle messages and they back up into the system queue, other apps
+ can't get any more messages. The reason is that the next message in
+ line can't go anywhere, and the system won't skip over it.
+
+ This can be fixed by making apps have bigger private message queues.
+ The SIQ fix does this. PMQSIZE does this for systems without the SIQ
+ fix. Applications can also request large queues on their own.
+
+ Another source of the problem, however, happens when you include
+ keyboard events. When you press a key, there's no easy way to know
+ what window the keystroke message should be delivered to.
+
+ Most windowing systems use a concept known as "focus". The window
+ with focus gets all incoming keyboard messages. Focus can be changed
+ from window to window by apps or by users clicking on winodws.
+
+ This is the second source of the problem. Suppose window A has focus.
+ You click on window B and start typing before the window gets focus.
+ Where should the keystrokes go? On the one hand, they should go to A
+ until the focus actually changes to B. On the other hand, you
+ probably want the keystrokes to go to B, since you clicked there
+ first.
+
+ OS/2's solution is that when a focus-changing event happens (like
+ clicking on a window), OS/2 holds all messages in the system queue
+ until the focus change actually happens. This way, subsequent
+ keystrokes go to the window you clicked on, even if it takes a while
+ for that window to get focus.
+
+ The downside is that if the window takes a real long time to get focus
+ (maybe it's not handling events, or maybe the window losing focus
+ isn't handling events), everything backs up in the system queue and
+ the system appears hung.
+
+ There are a few solutions to this problem.
+
+ One is to make focus policy asynchronous. That is, focus changing has
+ absolutely nothing to do with the keyboard. If you click on a window
+ and start typing before the focus actually changes, the keystrokes go
+ to the first window until focus changes, then they go to the second.
+ This is what X-windows does.
+
+ Another is what NT does. When focus changes, keyboard events are held
+ in the system message queue, but other events are allowed through.
+ This is "asynchronous" because the messages in the system queue are
+ delivered to the application queues in a different order from that
+ with which they were posted. If a bad app won't handle the "lose
+ focus" message, it's of no consequence - the app receiving focus will
+ get its "gain focus" message, and the keystrokes will go to it.
+
+ The NT solution also takes care of the application queue filling up
+ problem. Since the system delivers messages asynchronously, messages
+ waiting in the system queue will just sit there and the rest of the
+ messages will be delivered to their apps.
+
+ The OS/2 SIQ solution is this: When a focus-changing event happens,
+ in addition to blocking further messages from the application queues,
+ a timer is started. When the timer goes off, if the focus change has
+ not yet happened, the bad app has its focus taken away and all
+ messages targetted at that window are skipped. When the bad app
+ finally handles the focus change message, OS/2 will detect this and
+ stop skipping its messages.
+
+
+ As for the pros and cons:
+
+ The X-windows solution is probably the easiest. The problem is that
+ users generally don't like having to wait for the focus to change
+ before they start typing. On many occasions, you can type and the
+ characters end up in the wrong window because something (usually heavy
+ system load) is preventing the focus change from happening in a timely
+ manner.
+
+ The NT solution seems pretty nice, but making the system message queue
+ asynchronous can cause similar problems to the X-windows problem.
+ Since messages can be delivered out of order, programs must not assume
+ that two messages posted in a particular order will be delivered in
+ that same order. This can break legacy apps, but since Win32 always
+ had an asynchronous queue, it is fair to simply tell app designers
+ "don't do that". It's harder to tell app designers something like
+ that on OS/2 - they'll complain "you changed the rules and our apps
+ are breaking."
+
+ The OS/2 solution's problem is that nothing happens until you try to
+ change window focus, and then wait for the timeout. Until then, the
+ bad app is not detected and nothing is done." (by David Charlap)
+
+
+ b) Intertask/interthread SendMessage. The system has to inform the
+ target queue about the forthcoming message, then it has to
+ carry out the context switch and wait until the result is
+ available. In Win16 it is done by putting necessary parameters
+ into the queue structure and do a DirectedYield() call.
+ However, in Win32 there could be several messages pending sent
+ by preemptively executing threads, and in this case SendMessage
+ has to build some sort of message queue for sent
+ messages. Another issue is what to do with messages sent to the
+ sender when it is blocked inside its own SendMessage. At this
+ point Wine does not address any of these problems.
extern DWORD MSG_WineStartTicks; /* Ticks at Wine startup */
/* message.c */
-extern BOOL MSG_GetHardwareMessage( LPMSG16 msg );
extern BOOL MSG_InternalGetMessage( SEGPTR msg, HWND hwnd, HWND hwndOwner,
short code, WORD flags, BOOL sendIdle );
extern void TIMER_RemoveWindowTimers( HWND hwnd );
extern void TIMER_RemoveQueueTimers( HQUEUE hqueue );
extern void TIMER_SwitchQueue( HQUEUE hOldQueue, HQUEUE hNewQueue );
-extern LONG TIMER_GetNextExp(void);
+extern LONG TIMER_GetNextExpiration(void);
+extern void TIMER_ExpireTimers(void);
+extern BOOL TIMER_GetTimerMsg( MSG16 *msg, HWND hwnd,
+ HQUEUE hQueue, BOOL remove );
/* event.c */
-extern BOOL EVENT_WaitXEvent( LONG maxWait );
+extern BOOL EVENT_WaitXEvent( BOOL sleep );
extern void EVENT_Synchronize(void);
extern void EVENT_ProcessEvent( XEvent *event );
-extern void EVENT_RegisterWindow( Window w, HWND hwnd );
+extern void EVENT_RegisterWindow( WND *pWnd );
extern void EVENT_DummyMotionNotify(void);
#endif /* __WINE_MESSAGE_H */
WORD queueSize; /* 0c Size of the queue */
DWORD GetMessageTimeVal WINE_PACKED; /* 0e Value for GetMessageTime */
DWORD GetMessagePosVal WINE_PACKED; /* 12 Value for GetMessagePos */
- WORD reserved1; /* 16 Unknown */
+ HQUEUE self; /* 16 Handle to self (was: reserved) */
DWORD GetMessageExtraInfoVal; /* 18 Value for GetMessageExtraInfo */
WORD reserved2; /* 1c Unknown */
LPARAM lParam WINE_PACKED; /* 1e Next 4 values set by SendMessage */
extern void QUEUE_WalkQueues(void);
extern MESSAGEQUEUE *QUEUE_GetSysQueue(void);
extern void QUEUE_SetWakeBit( MESSAGEQUEUE *queue, WORD bit );
+extern void QUEUE_ClearWakeBit( MESSAGEQUEUE *queue, WORD bit );
extern void QUEUE_ReceiveMessage( MESSAGEQUEUE *queue );
extern void QUEUE_WaitBits( WORD bits );
extern void QUEUE_IncPaintCount( HQUEUE hQueue );
/* CallMsgFilter() values */
#define MSGF_DIALOGBOX 0
+#define MSGF_MESSAGEBOX 1
#define MSGF_MENU 2
#define MSGF_MOVE 3
#define MSGF_SIZE 4
MAP_STR_TO_PROC("ColorDlgProc",ColorDlgProc);
MAP_STR_TO_PROC("ComboBoxWndProc",ComboBoxWndProc);
MAP_STR_TO_PROC("ComboLBoxWndProc",ComboLBoxWndProc);
- MAP_STR_TO_PROC("DefDlgProc",DefDlgProc);
+ MAP_STR_TO_PROC("DefDlgProc",DefDlgProc16);
MAP_STR_TO_PROC("EditWndProc",EditWndProc);
MAP_STR_TO_PROC("FileOpenDlgProc",FileOpenDlgProc);
MAP_STR_TO_PROC("FileSaveDlgProc",FileSaveDlgProc);
/* Flush any X events that happened in the meantime */
- EVENT_WaitXEvent( 0 );
+ EVENT_WaitXEvent( FALSE );
/* Find a task to yield to */
/* No task found, wait for some events to come in */
- EVENT_WaitXEvent( TIMER_GetNextExp() );
+ EVENT_WaitXEvent( TRUE );
}
if (hTask == hCurrentTask) return; /* Nothing to do */
SetLastError( ERROR_OUTOFMEMORY );
return NULL;
}
+ HEAP_ShrinkBlock( subheap, pArena, size );
}
else /* Do it the hard way */
{
+ sizeof(ARENA_FREE) - sizeof(ARENA_INUSE);
pInUse->threadId = GetCurrentTask();
pInUse->magic = ARENA_INUSE_MAGIC;
+ HEAP_ShrinkBlock( subheap, pInUse, size );
memcpy( pInUse + 1, pArena + 1, oldSize );
/* Free the previous block */
pArena = pInUse;
}
}
-
-
- /* Shrink the block */
-
- HEAP_ShrinkBlock( subheap, pArena, size );
+ else HEAP_ShrinkBlock( subheap, pArena, size ); /* Shrink the block */
/* Clear the extra bytes if needed */
WIN_GetXWindow(hWnd),CurrentTime);
/* TODO: need time-out for broken clients */
- while(wait_for_selection) EVENT_WaitXEvent(-1);
+ while(wait_for_selection) EVENT_WaitXEvent( TRUE );
return (BOOL)ClipFormats[0].wDataPresent;
}
for( i = nIconIndex; i < nIconIndex + n; i++ )
{
- hIcon = SHELL_LoadResource( hInstance, hFile, pIconDir + (i - nIconIndex),
- *(WORD*)pData );
+ hIcon = SHELL_LoadResource( hInstance, hFile, pIconDir + i,
+ *(WORD*)pData );
RetPtr[i-nIconIndex] = GetIconID( hIcon, 3 );
GlobalFree16(hIcon);
}
/*************************************************************************
* ExtractAssociatedIcon [SHELL.36]
+ *
+ * Return icon for given file (either from file itself or from associated
+ * executable) and patch parameters if needed.
*/
HICON ExtractAssociatedIcon(HINSTANCE hInst,LPSTR lpIconPath, LPWORD lpiIcon)
{
HICON hIcon = ExtractIcon(hInst, lpIconPath, *lpiIcon);
- /* MAKEINTRESOURCE(2) seems to be "default" icon according to Progman
- *
- * For data files it probably should call FindExecutable and load
- * icon from there. As of now FindExecutable is empty stub.
- */
+ if( hIcon < 2 )
+ {
+
+ if( hIcon == 1 ) /* no icons found in given file */
+ {
+ char tempPath[0x80];
+ UINT uRet = FindExecutable(lpIconPath,NULL,tempPath);
+
+ if( uRet > 32 && tempPath[0] )
+ {
+ strcpy(lpIconPath,tempPath);
+ hIcon = ExtractIcon(hInst, lpIconPath, *lpiIcon);
- if( hIcon < 2 ) hIcon = LoadIcon( hInst, MAKEINTRESOURCE(2));
+ if( hIcon > 2 ) return hIcon;
+ }
+ else hIcon = 0;
+ }
+
+ if( hIcon == 1 )
+ *lpiIcon = 2; /* MSDOS icon - we found .exe but no icons in it */
+ else
+ *lpiIcon = 6; /* generic icon - found nothing */
+
+ GetModuleFileName(hInst, lpIconPath, 0x80);
+ hIcon = LoadIcon( hInst, MAKEINTRESOURCE(*lpiIcon));
+ }
return hIcon;
}
{
case WPR_CHAR:
cur_arg = (DWORD)*(CHAR *)args;
- args = (CHAR *)args + 1;
+ args = (WORD *)args + 1;
break;
case WPR_STRING:
cur_arg = (DWORD)PTR_SEG_TO_LIN( *(SEGPTR *)args );
SelectObject( hdc, STOCK_WHITE_BRUSH );
SelectObject( hdc, STOCK_SYSTEM_FONT );
XFreeGC( display, dc->u.x.gc );
+ if (dc->w.flags & DC_MEMORY) DeleteObject( dc->w.hFirstBitmap );
}
- if (dc->w.flags & DC_MEMORY) DeleteObject( dc->w.hFirstBitmap );
if (dc->w.hClipRgn) DeleteObject( dc->w.hClipRgn );
if (dc->w.hVisRgn) DeleteObject( dc->w.hVisRgn );
if (dc->w.hGCClipRgn) DeleteObject( dc->w.hGCClipRgn );
if (classPtr->hbrBackground) DeleteObject( classPtr->hbrBackground );
GlobalDeleteAtom( classPtr->atomName );
CLASS_SetMenuNameA( classPtr, NULL );
- CLASS_SetWndProc( classPtr, (WNDPROC16)0, WIN_PROC_16 );
+ CLASS_SetWndProc( classPtr, (HANDLE32)0, WIN_PROC_16 );
HeapFree( SystemHeap, 0, classPtr );
return TRUE;
}
dprintf_dc(stddeb,"\tgot hwnd %04x\n", wndCurrent->hwndSelf);
- if( wndCurrent->parent != wndScope )
- MapWindowPoints16(wndCurrent->parent->hwndSelf, wndScope->hwndSelf,
- (LPPOINT16)&wndRect, 2);
+ MapWindowPoints16(wndCurrent->parent->hwndSelf, wndScope->hwndSelf,
+ (LPPOINT16)&wndRect, 2);
if( IntersectRect16(&wndRect,&wndRect,pRectUpdate) )
SetHookFlags(dce->hDC, DCHF_INVALIDATEVISRGN);
break;
#include "class.h"
#include "clipboard.h"
#include "debugger.h"
+#include "message.h"
#include "module.h"
#include "options.h"
#include "queue.h"
#include "dde_proc.h"
-#ifdef ndef
-#ifndef FamilyAmoeba
-typedef char *XPointer;
-#endif
-#endif
-
-#ifdef WHO_NEEDS_DIRTY_HACKS
-#ifdef sparc
-/* Dirty hack to compile with Sun's OpenWindows */
-typedef char *XPointer;
-#endif
-#endif
-
#define NB_BUTTONS 3 /* Windows can handle 3 buttons */
/* X context to associate a hwnd to an X window */
static void EVENT_MotionNotify( XMotionEvent *event );
static void EVENT_FocusIn( HWND hwnd, XFocusChangeEvent *event );
static void EVENT_FocusOut( HWND hwnd, XFocusChangeEvent *event );
-static void EVENT_Expose( HWND hwnd, XExposeEvent *event );
-static void EVENT_GraphicsExpose( HWND hwnd, XGraphicsExposeEvent *event );
+static void EVENT_Expose( WND *pWnd, XExposeEvent *event );
+static void EVENT_GraphicsExpose( WND *pWnd, XGraphicsExposeEvent *event );
static void EVENT_ConfigureNotify( HWND hwnd, XConfigureEvent *event );
-static void EVENT_SelectionRequest( HWND hwnd, XSelectionRequestEvent *event);
-static void EVENT_SelectionNotify( HWND hwnd, XSelectionEvent *event);
-static void EVENT_SelectionClear( HWND hwnd, XSelectionClearEvent *event);
-static void EVENT_ClientMessage( HWND hwnd, XClientMessageEvent *event );
+static void EVENT_SelectionRequest( WND *pWnd, XSelectionRequestEvent *event);
+static void EVENT_SelectionNotify( XSelectionEvent *event);
+static void EVENT_SelectionClear( WND *pWnd, XSelectionClearEvent *event);
+static void EVENT_ClientMessage( WND *pWnd, XClientMessageEvent *event );
/***********************************************************************
*/
void EVENT_ProcessEvent( XEvent *event )
{
- HWND hwnd;
- XPointer ptr;
+ WND *pWnd;
- XFindContext( display, ((XAnyEvent *)event)->window, winContext, &ptr );
- hwnd = (HWND) (int)ptr;
+ if (XFindContext( display, ((XAnyEvent *)event)->window, winContext,
+ (char **)&pWnd ) != 0)
+ return; /* Not for a registered window */
- dprintf_event(stddeb, "Got event %s for hwnd %04x\n",
- event_names[event->type], hwnd );
+ dprintf_event( stddeb, "Got event %s for hwnd %04x\n",
+ event_names[event->type], pWnd->hwndSelf );
switch(event->type)
{
break;
case FocusIn:
- EVENT_FocusIn( hwnd, (XFocusChangeEvent*)event );
+ EVENT_FocusIn( pWnd->hwndSelf, (XFocusChangeEvent*)event );
break;
case FocusOut:
- EVENT_FocusOut( hwnd, (XFocusChangeEvent*)event );
+ EVENT_FocusOut( pWnd->hwndSelf, (XFocusChangeEvent*)event );
break;
case Expose:
- EVENT_Expose( hwnd, (XExposeEvent*)event );
+ EVENT_Expose( pWnd, (XExposeEvent *)event );
break;
+ case GraphicsExpose:
+ EVENT_GraphicsExpose( pWnd, (XGraphicsExposeEvent *)event );
+ break;
+
case ConfigureNotify:
- EVENT_ConfigureNotify( hwnd, (XConfigureEvent*)event );
+ EVENT_ConfigureNotify( pWnd->hwndSelf, (XConfigureEvent*)event );
break;
case SelectionRequest:
- EVENT_SelectionRequest( hwnd, (XSelectionRequestEvent*)event );
+ EVENT_SelectionRequest( pWnd, (XSelectionRequestEvent *)event );
break;
case SelectionNotify:
- EVENT_SelectionNotify( hwnd, (XSelectionEvent*)event );
+ EVENT_SelectionNotify( (XSelectionEvent *)event );
break;
case SelectionClear:
- EVENT_SelectionClear( hwnd, (XSelectionClearEvent*) event );
+ EVENT_SelectionClear( pWnd, (XSelectionClearEvent*) event );
break;
case ClientMessage:
- EVENT_ClientMessage( hwnd, (XClientMessageEvent *) event );
+ EVENT_ClientMessage( pWnd, (XClientMessageEvent *) event );
break;
- case GraphicsExpose:
- EVENT_GraphicsExpose( hwnd, (XGraphicsExposeEvent *) event );
-
case NoExpose:
break;
default:
dprintf_event(stddeb, "Unprocessed event %s for hwnd %04x\n",
- event_names[event->type], hwnd );
+ event_names[event->type], pWnd->hwndSelf );
break;
}
}
*
* Associate an X window to a HWND.
*/
-void EVENT_RegisterWindow( Window w, HWND hwnd )
+void EVENT_RegisterWindow( WND *pWnd )
{
if (!winContext) winContext = XUniqueContext();
- XSaveContext( display, w, winContext, (XPointer)(int)hwnd );
+ XSaveContext( display, pWnd->window, winContext, (char *)pWnd );
}
/***********************************************************************
* EVENT_WaitXEvent
*
- * Wait for an X event, but at most maxWait milliseconds (-1 for no timeout).
+ * Wait for an X event, optionally sleeping until one arrives.
* Return TRUE if an event is pending, FALSE on timeout or error
* (for instance lost connection with the server).
*/
-BOOL EVENT_WaitXEvent( LONG maxWait )
+BOOL EVENT_WaitXEvent( BOOL sleep )
{
fd_set read_set;
struct timeval timeout;
XEvent event;
int fd = ConnectionNumber(display);
- if (!XPending(display) && (maxWait != -1))
+ if (!XPending(display))
{
+ LONG maxWait = sleep ? TIMER_GetNextExpiration() : 0;
+
FD_ZERO( &read_set );
FD_SET( fd, &read_set );
;
return TRUE;
}
- stop_wait_op= STOP_WAIT_X;
- /* The code up to the next "stop_wait_op= CONT" must be reentrant */
+ stop_wait_op = STOP_WAIT_X;
+ /* The code up to the next "stop_wait_op = CONT" must be reentrant */
if (select( fd+1, &read_set, NULL, NULL, &timeout ) != 1 &&
- !XPending(display)) {
- stop_wait_op= CONT;
+ !XPending(display))
+ {
+ stop_wait_op = CONT;
+ TIMER_ExpireTimers();
return FALSE;
- } else {
- stop_wait_op= CONT;
}
+ else stop_wait_op = CONT;
#else /* CONFIG_IPC */
if (select( fd+1, &read_set, NULL, NULL, &timeout ) != 1)
- return FALSE; /* Timeout or error */
+ {
+ /* Timeout or error */
+ TIMER_ExpireTimers();
+ return FALSE;
+ }
#endif /* CONFIG_IPC */
}
/***********************************************************************
* EVENT_Expose
*/
-static void EVENT_Expose( HWND hwnd, XExposeEvent *event )
+static void EVENT_Expose( WND *pWnd, XExposeEvent *event )
{
RECT32 rect;
- WND * wndPtr = WIN_FindWndPtr( hwnd );
- if (!wndPtr) return;
- /* Make position relative to client area instead of window */
- rect.left = event->x - (wndPtr->rectClient.left - wndPtr->rectWindow.left);
- rect.top = event->y - (wndPtr->rectClient.top - wndPtr->rectWindow.top);
+ /* Make position relative to client area instead of window */
+ rect.left = event->x - (pWnd->rectClient.left - pWnd->rectWindow.left);
+ rect.top = event->y - (pWnd->rectClient.top - pWnd->rectWindow.top);
rect.right = rect.left + event->width;
rect.bottom = rect.top + event->height;
- RedrawWindow32( hwnd, &rect, 0,
+ RedrawWindow32( pWnd->hwndSelf, &rect, 0,
RDW_INVALIDATE | RDW_FRAME | RDW_ALLCHILDREN | RDW_ERASE |
(event->count ? 0 : RDW_ERASENOW) );
}
/***********************************************************************
* EVENT_GraphicsExpose
+ *
* This is needed when scrolling area is partially obscured
* by non-Wine X window.
*/
-static void EVENT_GraphicsExpose( HWND hwnd, XGraphicsExposeEvent *event )
+static void EVENT_GraphicsExpose( WND *pWnd, XGraphicsExposeEvent *event )
{
- RECT16 rect;
- WND * wndPtr = WIN_FindWndPtr( hwnd );
- if (!wndPtr) return;
+ RECT32 rect;
- /* Make position relative to client area instead of window */
- rect.left = event->x - (wndPtr->rectClient.left - wndPtr->rectWindow.left);
- rect.top = event->y - (wndPtr->rectClient.top - wndPtr->rectWindow.top);
+ /* Make position relative to client area instead of window */
+ rect.left = event->x - (pWnd->rectClient.left - pWnd->rectWindow.left);
+ rect.top = event->y - (pWnd->rectClient.top - pWnd->rectWindow.top);
rect.right = rect.left + event->width;
rect.bottom = rect.top + event->height;
- RedrawWindow16( hwnd, &rect, 0,
+ RedrawWindow32( pWnd->hwndSelf, &rect, 0,
RDW_INVALIDATE | RDW_ALLCHILDREN | RDW_ERASE |
(event->count ? 0 : RDW_ERASENOW) );
}
/***********************************************************************
* EVENT_SelectionRequest
*/
-static void EVENT_SelectionRequest( HWND hwnd, XSelectionRequestEvent *event )
+static void EVENT_SelectionRequest( WND *pWnd, XSelectionRequestEvent *event )
{
XSelectionEvent result;
Atom rprop = None;
else if(!CLIPBOARD_IsPresent(CF_TEXT)) rprop = None;
else{
/* Don't worry if we can't open */
- BOOL couldOpen=OpenClipboard(hwnd);
+ BOOL couldOpen=OpenClipboard( pWnd->hwndSelf );
hText=GetClipboardData(CF_TEXT);
text=GlobalLock16(hText);
XChangeProperty(display,request,rprop,XA_STRING,
/***********************************************************************
* EVENT_SelectionNotify
*/
-static void EVENT_SelectionNotify(HWND hwnd, XSelectionEvent *event)
+static void EVENT_SelectionNotify( XSelectionEvent *event )
{
- if(event->selection!=XA_PRIMARY)return;
- if(event->target!=XA_STRING)CLIPBOARD_ReadSelection(0,None);
- CLIPBOARD_ReadSelection(event->requestor,event->property);
+ if (event->selection != XA_PRIMARY) return;
+ if (event->target != XA_STRING) CLIPBOARD_ReadSelection( 0, None );
+ CLIPBOARD_ReadSelection( event->requestor, event->property );
}
/***********************************************************************
* EVENT_SelectionClear
*/
-static void EVENT_SelectionClear(HWND hwnd, XSelectionClearEvent *event)
+static void EVENT_SelectionClear( WND *pWnd, XSelectionClearEvent *event )
{
- if(event->selection!=XA_PRIMARY)return;
- CLIPBOARD_ReleaseSelection(hwnd);
+ if (event->selection != XA_PRIMARY) return;
+ CLIPBOARD_ReleaseSelection( pWnd->hwndSelf );
}
/**********************************************************************
* EVENT_ClientMessage
*/
-static void EVENT_ClientMessage (HWND hwnd, XClientMessageEvent *event )
+static void EVENT_ClientMessage( WND *pWnd, XClientMessageEvent *event )
{
static Atom wmProtocols = None;
static Atom wmDeleteWindow = None;
dprintf_event( stddeb, "unrecognized ClientMessage\n" );
return;
}
- SendMessage16( hwnd, WM_SYSCOMMAND, SC_CLOSE, 0 );
+ SendMessage16( pWnd->hwndSelf, WM_SYSCOMMAND, SC_CLOSE, 0 );
}
{
points->x = XDPTOLP( dc, points->x );
points->y = YDPTOLP( dc, points->y );
+ points++;
}
return TRUE;
}
{
points->x = XDPTOLP( dc, points->x );
points->y = YDPTOLP( dc, points->y );
+ points++;
}
return TRUE;
}
{
points->x = XLPTODP( dc, points->x );
points->y = YLPTODP( dc, points->y );
+ points++;
}
return TRUE;
}
{
points->x = XLPTODP( dc, points->x );
points->y = YLPTODP( dc, points->y );
+ points++;
}
return TRUE;
}
extern BYTE* KeyStateTable; /* event.c */
extern WPARAM lastEventChar; /* event.c */
-extern BOOL TIMER_CheckTimer( LONG *next, MSG16 *msg,
- HWND hwnd, BOOL remove ); /* timer.c */
-
-DWORD MSG_WineStartTicks; /* Ticks at Wine startup */
+DWORD MSG_WineStartTicks; /* Ticks at Wine startup */
static WORD doubleClickSpeed = 452;
/* Find the window */
- if (GetCapture())
+ if ((msg->hwnd = GetCapture()) != 0)
{
- msg->hwnd = GetCapture();
ScreenToClient16( msg->hwnd, &pt );
msg->lParam = MAKELONG( pt.x, pt.y );
/* No need to further process the message */
}
hittest = WINPOS_WindowFromPoint( msg->pt, &pWnd );
+ if (pWnd->hmemTaskQ != GetTaskQueue(0))
+ {
+ /* Not for the current task */
+ MESSAGEQUEUE *queue = (MESSAGEQUEUE *)GlobalLock16( GetTaskQueue(0) );
+ if (queue) QUEUE_ClearWakeBit( queue, QS_MOUSE );
+ /* Wake up the other task */
+ queue = (MESSAGEQUEUE *)GlobalLock16( pWnd->hmemTaskQ );
+ if (queue) QUEUE_SetWakeBit( queue, QS_MOUSE );
+ return FALSE;
+ }
msg->hwnd = pWnd->hwndSelf;
if ((hittest != HTERROR) && mouseClick)
{
*/
static BOOL MSG_TranslateKeyboardMsg( MSG16 *msg, BOOL remove )
{
+ WND *pWnd;
+
/* Should check Ctrl-Esc and PrintScreen here */
msg->hwnd = GetFocus();
if( msg->message < WM_SYSKEYDOWN )
msg->message += WM_SYSKEYDOWN - WM_KEYDOWN;
}
+ pWnd = WIN_FindWndPtr( msg->hwnd );
+ if (pWnd && (pWnd->hmemTaskQ != GetTaskQueue(0)))
+ {
+ /* Not for the current task */
+ MESSAGEQUEUE *queue = (MESSAGEQUEUE *)GlobalLock16( GetTaskQueue(0) );
+ if (queue) QUEUE_ClearWakeBit( queue, QS_KEY );
+ /* Wake up the other task */
+ queue = (MESSAGEQUEUE *)GlobalLock16( pWnd->hmemTaskQ );
+ if (queue) QUEUE_SetWakeBit( queue, QS_KEY );
+ return FALSE;
+ }
return !HOOK_CallHooks( WH_KEYBOARD, remove ? HC_ACTION : HC_NOREMOVE,
msg->wParam, msg->lParam );
}
int i, pos = sysMsgQueue->nextMessage;
/* If the queue is empty, attempt to fill it */
- if (!sysMsgQueue->msgCount && XPending(display)) EVENT_WaitXEvent( 0 );
+ if (!sysMsgQueue->msgCount && XPending(display)) EVENT_WaitXEvent( FALSE );
for (i = 0; i < sysMsgQueue->msgCount; i++, pos++)
{
}
-/***********************************************************************
- * MSG_GetHardwareMessage
- *
- * Like GetMessage(), but only return mouse and keyboard events.
- * Used internally for window moving and resizing. Mouse messages
- * are not translated.
- * Warning: msg->hwnd is always 0.
- */
-BOOL MSG_GetHardwareMessage( LPMSG16 msg )
-{
-#if 0
- int pos;
- XEvent event;
- MESSAGEQUEUE *sysMsgQueue = QUEUE_GetSysQueue();
-
- while(1)
- {
- if ((pos = QUEUE_FindMsg( sysMsgQueue, 0, 0, 0 )) != -1)
- {
- *msg = sysMsgQueue->messages[pos].msg;
- QUEUE_RemoveMsg( sysMsgQueue, pos );
- break;
- }
- XNextEvent( display, &event );
- EVENT_ProcessEvent( &event );
- }
-#endif
- MSG_PeekMessage( msg, 0, WM_KEYFIRST, WM_MOUSELAST, PM_REMOVE, 0 );
- return TRUE;
-}
-
-
/***********************************************************************
* MSG_SendMessage
*
int pos, mask;
MESSAGEQUEUE *msgQueue;
HQUEUE hQueue;
- LONG nextExp; /* Next timer expiration time */
#ifdef CONFIG_IPC
DDE_TestDDE(hwnd); /* do we have dde handling in the window ?*/
}
if ((msgQueue->wakeBits & mask) & QS_TIMER)
{
- if (TIMER_CheckTimer( &nextExp, msg, hwnd, flags & PM_REMOVE ))
- break; /* Got a timer msg */
+ if (TIMER_GetTimerMsg(msg, hwnd, hQueue, flags & PM_REMOVE)) break;
}
- else nextExp = -1; /* No timeout needed */
if (peek)
{
*/
void WaitMessage( void )
{
- MSG16 msg;
- MESSAGEQUEUE *queue;
- LONG nextExp = -1; /* Next timer expiration time */
-
-#ifdef CONFIG_IPC
- DDE_GetRemoteMessage();
-#endif /* CONFIG_IPC */
-
- if (!(queue = (MESSAGEQUEUE *)GlobalLock16( GetTaskQueue(0) ))) return;
- if ((queue->wPostQMsg) ||
- (queue->wakeBits & (QS_SENDMESSAGE | QS_PAINT)) ||
- (queue->msgCount) || (QUEUE_GetSysQueue()->msgCount) )
- return;
- if ((queue->wakeBits & QS_TIMER) &&
- TIMER_CheckTimer( &nextExp, &msg, 0, FALSE))
- return;
- /* FIXME: (dde) must check DDE & X-events simultaneously */
- EVENT_WaitXEvent( nextExp );
+ QUEUE_WaitBits( QS_ALLINPUT );
}
#include "menu.h"
#include "winpos.h"
#include "scroll.h"
+#include "stackframe.h"
#include "nonclient.h"
#include "graphics.h"
#include "queue.h"
SetCapture(hwnd);
while(!hittest)
{
- MSG_GetHardwareMessage( &msg );
+ MSG_InternalGetMessage( MAKE_SEGPTR(&msg), 0, 0, MSGF_SIZE,
+ PM_REMOVE, FALSE );
switch(msg.message)
{
case WM_MOUSEMOVE:
{
int dx = 0, dy = 0;
- MSG_GetHardwareMessage( &msg );
+ MSG_InternalGetMessage( MAKE_SEGPTR(&msg), 0, 0, MSGF_SIZE,
+ PM_REMOVE, FALSE );
/* Exit on button-up, Return, or Esc */
if ((msg.message == WM_LBUTTONUP) ||
do
{
BOOL oldstate = pressed;
- MSG_GetHardwareMessage( &msg );
+ MSG_InternalGetMessage( MAKE_SEGPTR(&msg), 0, 0, 0, PM_REMOVE, FALSE );
pressed = (NC_HandleNCHitTest( hwnd, msg.pt ) == wParam);
if (pressed != oldstate)
static HQUEUE hFirstQueue = 0;
static HQUEUE hmemSysMsgQueue = 0;
+static MESSAGEQUEUE *pMouseQueue = NULL; /* Queue for last mouse message */
+static MESSAGEQUEUE *pKbdQueue = NULL; /* Queue for last kbd message */
static HQUEUE hDoomedQueue = 0;
static MESSAGEQUEUE *sysMsgQueue = NULL;
if (!(hQueue = GlobalAlloc16( GMEM_FIXED | GMEM_ZEROINIT, queueSize )))
return 0;
msgQueue = (MESSAGEQUEUE *) GlobalLock16( hQueue );
+ msgQueue->self = hQueue;
msgQueue->msgSize = sizeof(QMSG);
msgQueue->queueSize = size;
msgQueue->wWinVersion = pTask ? pTask->version : 0;
pPrev = &msgQ->next;
}
if (*pPrev) *pPrev = msgQueue->next;
+ msgQueue->self = 0;
GlobalFree16( hQueue );
return 1;
}
*/
void QUEUE_SetWakeBit( MESSAGEQUEUE *queue, WORD bit )
{
+ if (bit & QS_MOUSE) pMouseQueue = queue;
+ if (bit & QS_KEY) pKbdQueue = queue;
queue->changeBits |= bit;
queue->wakeBits |= bit;
if (queue->wakeMask & bit)
}
+/***********************************************************************
+ * QUEUE_ClearWakeBit
+ */
+void QUEUE_ClearWakeBit( MESSAGEQUEUE *queue, WORD bit )
+{
+ queue->changeBits &= ~bit;
+ queue->wakeBits &= ~bit;
+}
+
+
/***********************************************************************
* QUEUE_WaitBits
*
WPARAM wParam;
LPARAM lParam;
LRESULT result = 0;
+ HQUEUE oldSender;
printf( "ReceiveMessage\n" );
if (!(queue->wakeBits & QS_SENDMESSAGE)) return;
if (!(senderQ = (MESSAGEQUEUE*)GlobalLock16( queue->hSendingTask))) return;
/* Remove sending queue from the list */
+ oldSender = queue->InSendMessageHandle;
queue->InSendMessageHandle = queue->hSendingTask;
queue->hSendingTask = senderQ->hPrevSendingTask;
senderQ->hPrevSendingTask = 0;
- if (!queue->hSendingTask) queue->wakeBits &= ~QS_SENDMESSAGE;
+ if (!queue->hSendingTask)
+ {
+ queue->wakeBits &= ~QS_SENDMESSAGE;
+ queue->changeBits &= ~QS_SENDMESSAGE;
+ }
/* Get the parameters from the sending task */
hwnd = senderQ->hWnd;
/* Call the window procedure */
/* FIXME: should we use CallWindowProc here? */
- if (IsWindow( hwnd )) result = SendMessage16( hwnd, msg, wParam, lParam );
+ if (IsWindow( hwnd ))
+ {
+ DWORD extraInfo = queue->GetMessageExtraInfoVal;
+ queue->GetMessageExtraInfoVal = senderQ->GetMessageExtraInfoVal;
+ result = SendMessage16( hwnd, msg, wParam, lParam );
+ queue->GetMessageExtraInfoVal = extraInfo; /* Restore extra info */
+ }
printf( "ReceiveMessage: wnd proc %04x %04x %04x %08x ret = %08x\n",
hwnd, msg, wParam, lParam, result );
/* Return the result to the sender task */
ReplyMessage( result );
+
+ queue->InSendMessageHandle = oldSender;
}
if (!(hwnd = GetSysModalWindow()))
{
- hwnd = (wakeBit == QS_KEY) ? GetFocus() : GetCapture();
- if (!hwnd) hwnd = GetActiveWindow();
+ if (wakeBit == QS_KEY)
+ {
+ if (!(hwnd = GetFocus())) hwnd = GetActiveWindow();
+ }
+ else hwnd = GetCapture();
}
if (hwnd)
{
WND *wndPtr = WIN_FindWndPtr( hwnd );
if (wndPtr) queue = (MESSAGEQUEUE *)GlobalLock16( wndPtr->hmemTaskQ );
}
- else
+ else if (!(queue = pMouseQueue))
{
hQueue = hFirstQueue;
while (hQueue)
WORD id;
WORD timeout;
struct tagTIMER *next;
- DWORD expires;
+ DWORD expires; /* Next expiration, or 0 if already expired */
FARPROC proc;
} TIMER;
while (*ppTimer && (*ppTimer != pTimer)) ppTimer = &(*ppTimer)->next;
if (*ppTimer) *ppTimer = pTimer->next;
pTimer->next = NULL;
+ if (!pTimer->expires) QUEUE_DecTimerCount( pTimer->hq );
}
static void TIMER_ClearTimer( TIMER * pTimer )
{
TIMER_RemoveTimer( pTimer );
- QUEUE_DecTimerCount( pTimer->hq );
pTimer->hwnd = 0;
pTimer->msg = 0;
pTimer->id = 0;
/***********************************************************************
- * TIMER_GetNextExp
+ * TIMER_GetNextExpiration
*
* Return next timer expiration time, or -1 if none.
*/
-LONG TIMER_GetNextExp(void)
+LONG TIMER_GetNextExpiration(void)
{
return pNextTimer ? EXPIRE_TIME( pNextTimer, GetTickCount() ) : -1;
}
/***********************************************************************
- * TIMER_CheckTimer
+ * TIMER_ExpireTimers
*
- * Check whether a timer has expired, and create a message if necessary.
- * Otherwise, return time until next timer expiration in 'next'.
- * If 'hwnd' is not NULL, only consider timers for this window.
- * If 'remove' is TRUE, remove all expired timers up to the returned one.
+ * Mark expired timers and wake the appropriate queues.
*/
-BOOL TIMER_CheckTimer( LONG *next, MSG16 *msg, HWND hwnd, BOOL remove )
+void TIMER_ExpireTimers(void)
{
- TIMER * pTimer = pNextTimer;
+ TIMER *pTimer = pNextTimer;
+ DWORD curTime = GetTickCount();
+
+ while (pTimer && !pTimer->expires) /* Skip already expired timers */
+ pTimer = pTimer->next;
+ while (pTimer && (pTimer->expires <= curTime))
+ {
+ pTimer->expires = 0;
+ QUEUE_IncTimerCount( pTimer->hq );
+ pTimer = pTimer->next;
+ }
+}
+
+
+/***********************************************************************
+ * TIMER_GetTimerMsg
+ *
+ * Build a message for an expired timer.
+ */
+BOOL TIMER_GetTimerMsg( MSG16 *msg, HWND hwnd, HQUEUE hQueue, BOOL remove )
+{
+ TIMER *pTimer = pNextTimer;
DWORD curTime = GetTickCount();
if (hwnd) /* Find first timer for this window */
while (pTimer && (pTimer->hwnd != hwnd)) pTimer = pTimer->next;
+ else /* Find first timer for this queue */
+ while (pTimer && (pTimer->hq != hQueue)) pTimer = pTimer->next;
- if (!pTimer) *next = -1;
- else *next = EXPIRE_TIME( pTimer, curTime );
- if (*next != 0) return FALSE; /* No timer expired */
+ if (!pTimer || (pTimer->expires > curTime)) return FALSE; /* No timer */
+ if (remove) TIMER_RestartTimer( pTimer, curTime ); /* Restart it */
- if (remove) /* Restart all timers before pTimer, and then pTimer itself */
- {
- while (pNextTimer != pTimer) TIMER_RestartTimer( pNextTimer, curTime );
- TIMER_RestartTimer( pTimer, curTime );
- }
+ dprintf_timer( stddeb, "Timer expired: %04x, %04x, %04x, %08lx\n",
+ pTimer->hwnd, pTimer->msg, pTimer->id, (DWORD)pTimer->proc);
- dprintf_timer(stddeb, "Timer expired: %p, %04x, %04x, %04x, %08lx\n",
- pTimer, pTimer->hwnd, pTimer->msg, pTimer->id, (DWORD)pTimer->proc);
/* Build the message */
msg->hwnd = pTimer->hwnd;
msg->message = pTimer->msg;
(pTimer->timeout != 0))
{
/* Got one: set new values and return */
+ TIMER_RemoveTimer( pTimer );
pTimer->timeout = timeout;
- pTimer->expires = GetTickCount() + timeout;
pTimer->proc = proc;
- TIMER_RemoveTimer( pTimer );
+ pTimer->expires = GetTickCount() + timeout;
TIMER_InsertTimer( pTimer );
return id;
}
dprintf_timer(stddeb, "Timer added: %p, %04x, %04x, %04x, %08lx\n",
pTimer, pTimer->hwnd, pTimer->msg, pTimer->id, (DWORD)pTimer->proc);
TIMER_InsertTimer( pTimer );
- QUEUE_IncTimerCount( pTimer->hq );
if (!id)
return TRUE;
else
if (wndPtr->hSysMenu) DestroyMenu( wndPtr->hSysMenu );
if (wndPtr->window) XDestroyWindow( display, wndPtr->window );
if (wndPtr->class->style & CS_OWNDC) DCE_FreeDCE( wndPtr->hdce );
- WIN_SetWndProc( wndPtr, (WNDPROC16)0, WIN_PROC_16 );
+ WIN_SetWndProc( wndPtr, (HANDLE32)0, WIN_PROC_16 );
wndPtr->class->cWindows--;
USER_HEAP_FREE( hwnd );
}
pWndDesktop->hProp = 0;
pWndDesktop->userdata = 0;
- EVENT_RegisterWindow( pWndDesktop->window, hwndDesktop );
+ EVENT_RegisterWindow( pWndDesktop );
SendMessage32A( hwndDesktop, WM_NCCREATE, 0, 0 );
if ((hdc = GetDC( hwndDesktop )) != 0)
{
Window win = WIN_GetXWindow( cs->hwndParent );
if (win) XSetTransientForHint( display, wndPtr->window, win );
}
- EVENT_RegisterWindow( wndPtr->window, hwnd );
+ EVENT_RegisterWindow( wndPtr );
}
/* Set the window menu */