d3dx9_36/tests: Move surface tests into surface.c.
authorChristian Costa <titan.costa@wanadoo.fr>
Mon, 12 Apr 2010 19:36:26 +0000 (21:36 +0200)
committerAlexandre Julliard <julliard@winehq.org>
Wed, 14 Apr 2010 16:00:48 +0000 (18:00 +0200)
dlls/d3dx9_36/tests/Makefile.in
dlls/d3dx9_36/tests/surface.c [moved from dlls/d3dx9_36/tests/texture.c with 99% similarity]

index 59ac277ed3c10531d79415fd2c79d9f26b20f5b1..b9ad40dc3adeca60fdd72287741b2e1a1c205b06 100644 (file)
@@ -13,7 +13,7 @@ C_SRCS = \
        math.c \
        mesh.c \
        shader.c \
-       texture.c
+       surface.c
 
 RC_SRCS = rsrc.rc
 
similarity index 99%
rename from dlls/d3dx9_36/tests/texture.c
rename to dlls/d3dx9_36/tests/surface.c
index 2d6f7688e356a6217bf6c5c70df8426f6ed80b6d..ef04afcae83f46f8fb0690a61472add54e24bd74 100644 (file)
@@ -1,5 +1,5 @@
 /*
- * Tests for the D3DX9 texture functions
+ * Tests for the D3DX9 surface functions
  *
  * Copyright 2009 Tony Wasserka
  *
@@ -489,7 +489,7 @@ static void test_D3DXLoadSurface(IDirect3DDevice9 *device)
     if(testbitmap_ok) DeleteFileA("testbitmap.bmp");
 }
 
-START_TEST(texture)
+START_TEST(surface)
 {
     HWND wnd;
     IDirect3D9 *d3d;