const RECT *src_rect, DWORD flags, const WINEDDBLTFX *fx, enum wined3d_texture_filter_type filter)
{
struct wined3d_resource *dst_resource, *src_resource = NULL;
- RECT d, s;
TRACE("dst_texture %p, dst_sub_resource_idx %u, dst_rect %s, src_texture %p, "
"src_sub_resource_idx %u, src_rect %s, flags %#x, fx %p, filter %s.\n",
if (!(dst_resource = wined3d_texture_get_sub_resource(dst_texture, dst_sub_resource_idx))
|| dst_resource->type != WINED3D_RTYPE_SURFACE)
return WINED3DERR_INVALIDCALL;
- if (!dst_rect)
- {
- SetRect(&d, 0, 0, dst_resource->width, dst_resource->height);
- dst_rect = &d;
- }
if (src_texture)
{
if (!(src_resource = wined3d_texture_get_sub_resource(src_texture, src_sub_resource_idx))
|| src_resource->type != WINED3D_RTYPE_SURFACE)
return WINED3DERR_INVALIDCALL;
- if (!src_rect)
- {
- SetRect(&s, 0, 0, src_resource->width, src_resource->height);
- src_rect = &s;
- }
}
return wined3d_surface_blt(surface_from_resource(dst_resource), dst_rect,