char reg_dest[40];
char reg_coord[40];
DWORD reg_sampler_code;
- DWORD myflags = 0;
+ WORD myflags = 0;
/* All versions have a destination register */
shader_arb_get_dst_param(ins, dst, reg_dest);
DWORD sampler_idx = ins->src[1].reg.idx;
char reg_dest[40];
char reg_src[3][40];
- DWORD flags = TEX_DERIV;
+ WORD flags = TEX_DERIV;
shader_arb_get_dst_param(ins, &ins->dst[0], reg_dest);
shader_arb_get_src_param(ins, &ins->src[0], 0, reg_src[0]);
DWORD sampler_idx = ins->src[1].reg.idx;
char reg_dest[40];
char reg_coord[40];
- DWORD flags = TEX_LOD;
+ WORD flags = TEX_LOD;
shader_arb_get_dst_param(ins, &ins->dst[0], reg_dest);
shader_arb_get_src_param(ins, &ins->src[0], 0, reg_coord);