/* TODO: Possibly make this a table for faster lookups */
switch (ins->handler_idx)
{
- case WINED3DSIH_IMAX: instruction = "max"; break;
- case WINED3DSIH_IMIN: instruction = "min"; break;
- case WINED3DSIH_MIN: instruction = "min"; break;
- case WINED3DSIH_MAX: instruction = "max"; break;
case WINED3DSIH_ABS: instruction = "abs"; break;
- case WINED3DSIH_FRC: instruction = "fract"; break;
case WINED3DSIH_DSX: instruction = "dFdx"; break;
case WINED3DSIH_DSY: instruction = "ycorrection.y * dFdy"; break;
+ case WINED3DSIH_FRC: instruction = "fract"; break;
+ case WINED3DSIH_IMAX: instruction = "max"; break;
+ case WINED3DSIH_IMIN: instruction = "min"; break;
+ case WINED3DSIH_MAX: instruction = "max"; break;
+ case WINED3DSIH_MIN: instruction = "min"; break;
case WINED3DSIH_ROUND_NI: instruction = "floor"; break;
case WINED3DSIH_SQRT: instruction = "sqrt"; break;
default: instruction = "";