ddraw: Do not fail if D3D is not available.
authorStefan Dösinger <stefan@codeweavers.com>
Fri, 28 Mar 2008 22:09:26 +0000 (23:09 +0100)
committerAlexandre Julliard <julliard@winehq.org>
Tue, 1 Apr 2008 18:31:51 +0000 (20:31 +0200)
dlls/ddraw/tests/d3d.c

index f8c1a9be347ab4aa1b93dfaf2b4ab2168bbea312..eb020a682ca896f7877cff9a65d8dae7847a49f9 100644 (file)
@@ -949,8 +949,8 @@ static BOOL D3D1_createObjects(void)
     ddsd.dwWidth = 256;
     ddsd.dwHeight = 256;
     hr = IDirectDraw_CreateSurface(DirectDraw1, &ddsd, &Surface1, NULL);
-    ok(hr==DD_OK, "CreateSurface returned: %x\n", hr);
     if (!Surface1) {
+        skip("DDSCAPS_3DDEVICE surface not available\n");
         return FALSE;
     }