ddraw: Return DDERR_INVALIDPARAMS for render states >= D3DSTATE_OVERRIDE_BIAS.
authorJózef Kucia <jkucia@codeweavers.com>
Wed, 27 Jan 2016 23:17:48 +0000 (00:17 +0100)
committerAlexandre Julliard <julliard@winehq.org>
Thu, 28 Jan 2016 15:42:26 +0000 (00:42 +0900)
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
dlls/ddraw/device.c

index d6540041076c283126ed6ff993066acfd062cf53..e2ed277405c3a79f0b1056c5290ddcf4865aeff1 100644 (file)
@@ -2755,6 +2755,12 @@ static HRESULT WINAPI d3d_device3_SetRenderState(IDirect3DDevice3 *iface,
 
     TRACE("iface %p, state %#x, value %#x.\n", iface, state, value);
 
+    if (state >= D3DSTATE_OVERRIDE_BIAS)
+    {
+        WARN("Unhandled state %#x.\n", state);
+        return DDERR_INVALIDPARAMS;
+    }
+
     wined3d_mutex_lock();
 
     switch (state)