case VT_UI2 : lVal = V_UNION(left,uiVal); resT=VT_I4; break;
case VT_UI4 : lVal = V_UNION(left,ulVal); resT=VT_I4; break;
case VT_UINT : lVal = V_UNION(left,ulVal); resT=VT_I4; break;
+ case VT_BOOL : rVal = V_UNION(left,boolVal); resT=VT_I4; break;
default: lOk = FALSE;
}
case VT_UI2 : rVal = V_UNION(right,uiVal); resT=VT_I4; break;
case VT_UI4 : rVal = V_UNION(right,ulVal); resT=VT_I4; break;
case VT_UINT : rVal = V_UNION(right,ulVal); resT=VT_I4; break;
+ case VT_BOOL : rVal = V_UNION(right,boolVal); resT=VT_I4; break;
default: rOk = FALSE;
}
case VT_UI2 : lVal = V_UNION(left,uiVal); resT=VT_I4; break;
case VT_UI4 : lVal = V_UNION(left,ulVal); resT=VT_I4; break;
case VT_UINT : lVal = V_UNION(left,ulVal); resT=VT_I4; break;
+ case VT_BOOL : lVal = V_UNION(left,boolVal); resT=VT_I4; break;
default: lOk = FALSE;
}
case VT_UI2 : rVal = V_UNION(right,uiVal); resT=VT_I4; break;
case VT_UI4 : rVal = V_UNION(right,ulVal); resT=VT_I4; break;
case VT_UINT : rVal = V_UNION(right,ulVal); resT=VT_I4; break;
+ case VT_BOOL : rVal = V_UNION(right,boolVal); resT=VT_I4; break;
default: rOk = FALSE;
}