return base_name;
}
-void create_file(const char* name, const char* fmt, ...)
+void create_file(const char* name, int mode, const char* fmt, ...)
{
va_list ap;
FILE *file;
error ("Can not create %s.", name);
vfprintf(file, fmt, ap);
va_end(ap);
+ fchmod(fileno(file), mode);
fclose(file);
}
} file_type;
char* get_basename(const char* file);
-void create_file(const char* name, const char* fmt, ...);
+void create_file(const char* name, int mode, const char* fmt, ...);
file_type get_file_type(const char* filename);
file_type get_lib_type(strarray* path, const char* library, char** file);
void spawn(const strarray* arr);
"\n"
"# figure out the full app path\n"
"if [ -n \"$appdir\" ]; then\n"
- " apppath=\"$appdir/$appname.exe.so\"\n"
+ " apppath=\"$appdir/$appname\"\n"
" WINEDLLPATH=\"$appdir:$WINEDLLPATH\"\n"
" export WINEDLLPATH\n"
"else\n"
- " apppath=\"$appname.exe.so\"\n"
+ " apppath=\"$appname\"\n"
"fi\n"
"\n"
"# determine the WINELOADER\n"
else base_name = base_file;
if (opts->files->size == 1 && strendswith(opts->files->base[0], ".exe.so"))
- goto only_app_loader;
+ {
+ create_file(base_file, 0755, app_loader_template, opts->files->base[0]);
+ return;
+ }
/* prepare the linking path */
lib_dirs = strarray_dup(opts->lib_dirs);
spawn(link_args);
/* create the loader script */
-only_app_loader:
if (generate_app_loader)
- {
- create_file(base_file, app_loader_template, base_name);
- chmod(base_file, 0755);
- }
+ create_file(base_file, 0755, app_loader_template, strmake("%s.exe.so", base_name));
}