WINE_DEFAULT_DEBUG_CHANNEL(gameux);
+#define MAX_CATEGORY_LENGTH 60
/*******************************************************************************
* IGameStatistics implementation
*/
IGameStatistics *iface,
UINT *cch)
{
- FIXME("stub\n");
- return E_NOTIMPL;
+ TRACE("(%p, %p)\n", iface, cch);
+ if(!cch)
+ return E_INVALIDARG;
+
+ *cch = MAX_CATEGORY_LENGTH;
+ return S_OK;
}
static HRESULT WINAPI GameStatisticsImpl_GetMaxNameLength(
{
/* test of limit values returned from interface */
hr = IGameStatistics_GetMaxCategoryLength(gs, &uMaxCategoryLength);
- todo_wine ok(hr==S_OK, "getting maximum length of category failed\n");
- todo_wine ok(uMaxCategoryLength==60, "getting maximum length of category returned invalid value: %d\n", uMaxCategoryLength);
+ ok(hr==S_OK, "getting maximum length of category failed\n");
+ ok(uMaxCategoryLength==60, "getting maximum length of category returned invalid value: %d\n", uMaxCategoryLength);
hr = IGameStatistics_GetMaxNameLength(gs, &uMaxNameLength);
todo_wine ok(hr==S_OK, "getting maximum name length failed\n");