static struct ID3D10EffectVariable * STDMETHODCALLTYPE d3d10_effect_pass_GetAnnotationByName(ID3D10EffectPass *iface,
LPCSTR name)
{
- FIXME("iface %p, name %s stub!\n", iface, debugstr_a(name));
+ struct d3d10_effect_pass *This = (struct d3d10_effect_pass *)iface;
+ unsigned int i;
- return NULL;
+ TRACE("iface %p, name %s.\n", iface, debugstr_a(name));
+
+ for (i = 0; i < This->annotation_count; ++i)
+ {
+ struct d3d10_effect_variable *a = &This->annotations[i];
+ if (!strcmp(a->name, name))
+ {
+ TRACE("Returning annotation %p\n", a);
+ return (ID3D10EffectVariable *)a;
+ }
+ }
+
+ WARN("Invalid name specified\n");
+
+ return (ID3D10EffectVariable *)&null_variable;
}
static HRESULT STDMETHODCALLTYPE d3d10_effect_pass_Apply(ID3D10EffectPass *iface, UINT flags)