d3dcompiler_43: Initialize a variable (Coverity).
authorMarcus Meissner <meissner@suse.de>
Mon, 14 Mar 2011 04:16:11 +0000 (05:16 +0100)
committerAlexandre Julliard <julliard@winehq.org>
Tue, 15 Mar 2011 16:14:07 +0000 (17:14 +0100)
dlls/d3dcompiler_43/reflection.c

index 3ebb6ec553ef18a86abf3fb8e7e669e916348fe7..4599535fb27c81c77ec8c5f990973281b4b92cb8 100644 (file)
@@ -1203,7 +1203,7 @@ static HRESULT d3dcompiler_parse_type(struct d3dcompiler_shader_reflection_type
     DWORD temp;
     D3D11_SHADER_TYPE_DESC *desc;
     unsigned int i;
-    struct d3dcompiler_shader_reflection_type_member *members;
+    struct d3dcompiler_shader_reflection_type_member *members = NULL;
     HRESULT hr;
     DWORD member_offset;