LPDIEFFECT->rglDirection is a LPLONG.
return diErr;
else {
if (peff->dwFlags & DIEFF_CARTESIAN) {
- peff->rglDirection[0] = (long)(sin(M_PI * 3 * This->effect.direction / 0x7FFF) * 1000);
- peff->rglDirection[1] = (long)(cos(M_PI * 3 * This->effect.direction / 0x7FFF) * 1000);
+ peff->rglDirection[0] = sin(M_PI * 3 * This->effect.direction / 0x7FFF) * 1000;
+ peff->rglDirection[1] = cos(M_PI * 3 * This->effect.direction / 0x7FFF) * 1000;
} else {
/* Polar and spherical coordinates are the same for two or less
* axes.