wined3d: Merge shader_glsl_sample() and shader_glsl_sample_lod().
authorJózef Kucia <jkucia@codeweavers.com>
Wed, 3 Feb 2016 10:49:09 +0000 (11:49 +0100)
committerAlexandre Julliard <julliard@winehq.org>
Wed, 3 Feb 2016 12:57:02 +0000 (21:57 +0900)
commita8f13e0aadfaaba43255b99404f9cd8e4ec6953b
treea31e9aa73c1ddae79e13ff4209d2c39e9ff8d729
parent233dff7ca3f7501d035a6ec4508ba78890737dd8
wined3d: Merge shader_glsl_sample() and shader_glsl_sample_lod().

Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
dlls/wined3d/glsl_shader.c