wined3d: Don't use GL_NV_texture_shader on OSX.
authorStefan Dösinger <stefan@codeweavers.com>
Mon, 28 Sep 2009 10:24:00 +0000 (12:24 +0200)
committerAlexandre Julliard <julliard@winehq.org>
Mon, 28 Sep 2009 15:32:54 +0000 (17:32 +0200)
commit77a83aee793b7441c6842347a5451765c79334be
tree9d99f0c64490d10afb4218e6bebf893f74663ad0
parent6452e4d2bb7e45b6eb6dc4e36f0d82608aacc655
wined3d: Don't use GL_NV_texture_shader on OSX.
dlls/wined3d/directx.c