wined3d: Pass an IWineD3DBaseTextureImpl pointer to internal_preload().
authorHenri Verbeet <hverbeet@codeweavers.com>
Mon, 3 Jan 2011 17:51:41 +0000 (18:51 +0100)
committerAlexandre Julliard <julliard@winehq.org>
Tue, 4 Jan 2011 10:09:52 +0000 (11:09 +0100)
commit3a59137b0921e4cc4db0c7fac5112697471cda3d
tree459c8ce47e7e74c266fa20ffff896f65012d8c83
parenta2c81adae12b2e9c1d0984e5fb5a449146a2f13b
wined3d: Pass an IWineD3DBaseTextureImpl pointer to internal_preload().
dlls/wined3d/cubetexture.c
dlls/wined3d/device.c
dlls/wined3d/surface.c
dlls/wined3d/texture.c
dlls/wined3d/volumetexture.c
dlls/wined3d/wined3d_private.h