Authors: Mike Hearn <mh@codeweavers.com>, Robert Shearman <rob@codeweavers.com>
authorAlexandre Julliard <julliard@winehq.org>
Tue, 8 Feb 2005 12:55:26 +0000 (12:55 +0000)
committerAlexandre Julliard <julliard@winehq.org>
Tue, 8 Feb 2005 12:55:26 +0000 (12:55 +0000)
commit2a46702761a4348209907179830324ce91984baa
treeedac7c44e7e2340941294bae0dea7c5f7735e2e4
parent795e9de806aa00a273c792875db2c7f016f702f4
Authors: Mike Hearn <mh@codeweavers.com>, Robert Shearman <rob@codeweavers.com>
- Rework RPC dispatch layer to be simpler and not get confused by
  server/client duality.
- Make threads shut down at the right time and not access freed memory
  after apartment destruction.
- Rename stub_dispatch_thread to client_dispatch_thread.
- Add some more tracing
- Check return value of WaitNamedPipe.
- Change named pipe timeouts to 0.5s, which should be enough for even the slowest machines.
dlls/ole32/compobj.c
dlls/ole32/compobj_private.h
dlls/ole32/marshal.c
dlls/ole32/rpc.c
dlls/ole32/stubmanager.c